this post was submitted on 13 Apr 2024
742 points (99.5% liked)

Games

32658 readers
2847 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

you are viewing a single comment's thread
view the rest of the comments
[–] WarlordSdocy 37 points 7 months ago (1 children)

Yes but at the same time Unreal doesn't really compete with Unity at all when it comes to 2D games. Unreal is primarily meant for 3D games and maybe you could make a 2D one work in it but Unity has a lot more resources for 2D games. That's why games like this switched to Godot instead of Unreal cause Unreal wasn't really an option. I could be wrong but when Ive made some projects in Unreal it didn't really seem to have any options for 2D games like Unity has.

[–] [email protected] 12 points 7 months ago* (last edited 7 months ago) (1 children)

It's got all of the functionality you need but nothing in UE is "boilerplate" for 2D, meaning they don't have the functions built for you to use out of the box. Godot has all the boilerplate for a complete novice to use after a few tutorials videos. Haven't used Unity for maybe a decade so idk about them.

[–] dojan 9 points 7 months ago* (last edited 7 months ago) (2 children)

Unity's modus operandi is to develop a feature halfway and then deprecate it and replace it with something that's not yet released. Such a mess of a product.

[–] [email protected] 5 points 7 months ago

They also spend valuable resources hounding developers into paying them, citing made up sales estimates.

[–] [email protected] 2 points 7 months ago

Sounds like Microsoft should buy them.