this post was submitted on 12 Apr 2024
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Helldivers 2
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I tried the new Eruptor last night. It was cool destroying factories and one-shotting the scout striders. But it just felt soooo clunky. Then I switched back to the Scorcher and proceeded to murder everything in sight. I don't think I can give it up.
Something I just leaned: if you switch to another weapon for a couple seconds, the eruptor magically cocks itself with the next round!
Oooo so it's just a cooldown instead of like a reload? That's good to know!
I didn’t get to try the eruptor on bots yet but it jams on bugs as long as you have a backup like stalwart or rover. It can close bug holes, 1 hit mediums (stalkers included) and the shrapnel spreads well enough that I was regularly getting 5-10 kills when firing into crowds.
I think not having a backup was my problem. I was using it plus a shield backpack and Quasar. Probably too much heavy damage and not enough to deal with the smaller stuff. I might go for that ship module to add 25% fire damage to the flamethrower and give that a shot. Then I can snipe the big stuff and burn away everything else!
Even without the ship upgrade, the flamethrower is in a decent place. Just hope your teammates are too, hehe
Definitely. Things like the Stalwart or Arc Thrower work well as backups, they can handle crowds or smaller enemies better, though the stalwart almost requires a supply pack to be long term viable, which makes me feel like I'm just running an autocannon build, but I just swapped the autocannon to my primary, and the supply pack for the autocannon ammo pack.
Only something like the Arc Thrower/Blitzer/maybe Laser Cannon eliminate the need for a supply pack, truly creating a new niche build and opening backpack selection up.