88
Dragon's Dogma 2 launches to "Mostly Negative" review bombing after microtransaction reveal
(www.windowscentral.com)
The PlayStation community for Lemmy! Come and join us for daily news and discussions!
For questions, collabs, or really anything, message me directly at: @cosmicsploogedrizzle:matrix.org
SEO Tags: PlayStation 5 , PS5 , Game , Gaming , Games , Sony , Studios , Nintendo , Xbox , Microsoft , Next Gen , Unreal , Decima Engine , Exclusive , Dualshock , Dualsense , Dual Sense , SIE , Sony Interactive Entertainment , HBO , The Last of Us , Horizon , Spiderman , Spider-man , Spider Man , God of War , PSVR , Virtual Reality , MLB , Returnal , Death Stranding , Ratchet and Clank , Ghost of Tsushima , Demon’s Souls , Naughty Dog , Santa Monica , Housemarque , Sucker Punch , Bungie , Destiny , Insomniac , Guerilla , Bend , Asobi , San Diego
In some cases yes, like Ubisoft. They do design the game around the transactions.
In this case the transactions are clearly being added in at the end by the publisher and weren't influencing the development itself.
Like seriously - selling me a wakestone or ferrystone? A dozen or so hours in I had too many to carry and was putting them in storage for a rainy day. Literally just grabbing two starter pawns from others and camping out will get you wakestones in a few minutes.
The port crystal is the only useful item in the store, and frankly if you buy it you ruin your gameplay curve.
The base game without microtransactions is paced exactly like the first game. The microtransactions here ruin the gameplay design if bought in one case and are worthless in the other cases. The base game without buying anything is what it was designed around and is also going to be the most enjoyable way to play.