this post was submitted on 06 Mar 2024
523 points (96.8% liked)
Gaming
3129 readers
998 users here now
!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.
Our Rules:
1. Keep it civil.
Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.
2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.
I should not need to explain this one.
3. No bots, spam or self-promotion.
Only approved bots, which follow the guidelines for bots set by the instance, are allowed.
4. Try not to repost anything posted within the past month.
Beyond that, go for it. Not everyone is on every site all the time.
Logo uses joystick by liftarn
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
What does play for "fun" mean in a pvp game other than beating your opponent?
People are ignoring that just the act of playing the game can be fun. On top of that, getting better yourself or pulling off certain maneuvers can be fun, or even appreciating what the opponents are doing. I had a lot of fun playing rocket league with a friend, even if outmatched, and getting scored on an opponent who pulled off an aerial into top corner made me appreciate what they just did.
Maybe also take a page from dwarf fortress players: Losing is fun!
Some people have fun by trolling. Some people have fun by winning. Online games are meant to be played with friends if one doesn't want to encounter toxicity.
After a while, you'll find that those "friends" will:
You get your gaming sessions where you can, or not at all.
I believe that is called having friends. Not clones of yourself. I've made plenty of friends online that we just played a game together and when we were done with the game we never talked to each other again. Played with some friends raiding in wow for years and at the end we were just done. It's the cycle of gaming friends.
And my irl friends don't always play the same games but they are not "friends" they are friends. We have different ideas of what types of games are fun.
OR, companies can hire GMs and police their online environments, instead of just trying to increase quarterly profits.
Depends on the game. Chess is 0% based on luck, but in i.e: Age of Empires II the randomness of the starting map affects a lot in the outcome of the game. It's not like you beat your opponent fully thanks to your skills. It's more having fun discovering the map each time and be more competitive in the endgame.
The difference to be is when people start whining because you're not playing the "meta", or start yelling at teammates when they make a mistake. Even if you're all about climbing the ranks, there's fun and polite ways to guide people without ruining the experience for everyone.