Hello!
First off, I've struggled to exercise, and I also have ADHD. Gamifying exercise works really well for my dopamine-craving brain, but I'm also easily distracted, so the current mobile fitness games on the market didn't really work for me. That's how I came up with this idea.
Here are some info about the game and how it's different from Pokemon Go for example:
- no distractions. I love games that value my time. WalkScape is designed so that it encourages you not to open it while you're walking, but afterwards. And even if you open it while walking, changing things in the game is super quick.
- no GPS. So you can walk where ever you want. The game tracks your steps even without an internet connection, but you need a connection when you open the game.
- no ads, no MTX. I hate predatory monetisation practises, and they encourage unhealthy spending habits. This game is about both mental and physical health.
In the game, you explore and work in different skills such as woodcutting, foraging, fishing and crafting by walking in real life. The game uses your phone's pedometer to track your progress. It's also online, so you can work with your friends towards common goals without needing to be physically in the same location.
The game has dozens of locations, hundreds of items, NPCs, shops and more is coming as I work towards the full release of the game. There's a lot of different unique and cute activities in the game you can set your character to do in addition to the typical woodcutting and mining, like volunteering in soup kitchen or helping locals repairing their boats. All fueled by walking IRL.
If you feel like you'd like to try it out, you can either apply to the closed beta (we're inviting more people right now) or if you like to support the development, you get instant to access through Patreon or Buy me a Coffee to start playing. The game is completely community funded.
Whether you decide to support or apply to the closed beta, you'll need to sign up at WalkScape Portal to the game and then apply or connect your Patreon on the account page.
You can also check our this video to hear me and the artist explain more about the game: Youtube introduction video
Or you can visit the website.
We also have my devblogs released every two weeks available at https://portal.walkscape.app/development
It's been a wild journey for me growing this thing from my personal hobby project, and awesome to see the game helping so many people to exercise more. I'll answer any questions you might have in the comments!
Stay hydrated, and keep walking ❤️
Hey there, it sounds like a very cool project.
I received my confirmation email but when I click accept the invite, it just takes me to the main page, but I still can't log in or confirm my account.
I'm using the same username as on lemmy, Varyk
Yeah, I'm aware of this issue and have been trying to find time to look fix it, but it's relatively rare. It's something wrong with cookies. Usually fixed after either clearing cookies from the Portal, or trying a different browser. Let me know if it works or not!
Thanks, I just checked.
I've used chrome and duckduckgo on my Android, then Firefox and opera on my linux laptop, then chrome, edge and Opera on my windows 10 laptop.
I get taken straight to the main page on my Android and on the windows machine, but on the browsers using my Linux laptop, I receive the error message " application error: a client side exception has occurred. (See the browser console for more information. )."
Is there any other prerequisite I might have looked over before I'm supposed to click on that accept the invite link?
Thanks.
Nope, that should be all. You can contact me with the email you signed up on [email protected] and I'll sort it out for you
Sent, thank you, and of course take your time.
~~I'm having the same issue here.~~ I was hitting the website link in the email rather than the verify link.
Same issue, kinda bummed
Message OP directly, he did a workaround so that I could register and the game is very fun if you like walking games and RuneScape.
I've played more than a few walking games, and this is probably already at the top of my list, even factoring in the obvious beta-release issues.