this post was submitted on 11 Feb 2024
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A delayed game/dlc is always better than a rushed one
A delayed game/dlc is always better than crunch time (sacrificing your humanity and working 18h a day)
That’s a whole separate can of worms. I don’t have any respect for studios, that actually force people to work hours like this, just to hit some arbitrary deadline, that they imposed on themselves
Larian really knocked it out of the park having 3 studios around the globe so they can still have a 24hr workflow without pushing everyone to do overtime. I really want to know what their handover procedures are.