this post was submitted on 31 Jan 2024
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Today I Learned

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[–] [email protected] -3 points 10 months ago* (last edited 10 months ago) (1 children)

2.is_even()

(I don't know, if this is possible in JS.)

[–] [email protected] 4 points 10 months ago (1 children)

Let’s call the number variable just x, you then have literal math (Euclidean division) if you ignore === instead of = for equals.

x % 2 === 0

This can’t get better or more native than “just math”. This is the whole code you need to detect if a number is even. I wouldn’t even call it “code”.

If you remove whitespaces and ignore the type you end up with x%2==0 which is 6 characters long and a fully valid if clause. No magic involved, no abstraction, no weird function calls on integers …

I see that in modern JS this type of coding is a trend, but you can’t tell me you want to replace 6 characters with an own module or a package. :)

[–] [email protected] -1 points 10 months ago

No, I want that in the std lib. Yes, it would just call x % 2 == 0 underneath. But the advantage is readability. I'm in principle aware that x % 2 == 0 is true when the number is even, but I need it seldomly enough that I do still need to think about it for a second before I know for sure. I don't need to think about x.is_even(). And the readability is what I want natively, i.e. in the std lib.

It being in the std lib would also sidestep your concerns about security or the function call having unknown side effects.