this post was submitted on 28 Jan 2024
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In a bad-vibes moment, they're denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that's not something I can find a real explanation for other than "We made DC's Gollum and want to avoid bad press as long as we can".

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[–] CitizenKong 10 points 10 months ago (4 children)

That game might have had a chance to find its audience but with the surprise success of Palworld it's now definitely DOA.

[–] ripcord 10 points 10 months ago (2 children)

Wait, why are the two related? People will be playing one and not have time for the other once it comes out?

[–] _sideffect 5 points 10 months ago

I agree, the two games are not related and are in two completely different genres

[–] [email protected] 2 points 10 months ago

Yup. That's exactly it. There a lot of people in the "no particular fandom" category that can determine a sales winner and loser.

[–] [email protected] 4 points 10 months ago (1 children)

I doubt that's got much to do with anything. Palworld is a pretty standard survival early access thing whose only distinguishing feature is that they've somehow evaded Nintendo's lawyers until after the release window.

Maybe they sent the cease and desist to the wrong address, like there's an 87 year old Japanese woman wondering what this strange letter is she received and what she's done wrong.

This fuck up is entirely of Rocksteady's own making. It might review amazing, but gamers have utterly soured on live service bullshit. The Arkham games were gamer's games. They can't just fob this off on us like they can with CoD or FIFA.

[–] PrettyLights 5 points 10 months ago

Nintendo is one of the most litigious game companies there is, and Palworld Dev is also based in Japan so there's no international complications.

If Nintendo had an infringement case at all they'd already have buried Palworld.

[–] [email protected] 3 points 10 months ago (1 children)

Palworld is a flash in the pan and I predict its count will drop in a couple of weeks. If Suicide Squad fails, its because its a bad game.

[–] Sheeple 1 points 10 months ago

Seriously Palworld reminds me of so many games that are over hyped and then forgotten a month or two later.

It doesn't help that the company behind it, Pocketpair, has a treck record of not finishing their games

[–] c0mbatbag3l 2 points 10 months ago

I don't see how the two are related, different games with different concerns.