this post was submitted on 25 Jan 2024
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The games then were closer to embedded dev than software dev. The cartridge had huge limitations and the devs had to know those limits and work around them.
Cartridges were also full on daughter boards instead of just an older version of SD cards. There were massive differences between games. The later SNES games with 3d graphics had a whole extra processor included in the cart.
The old Super FX chip. I'm old enough to remember when they released the original Star Fox and flogged the super onboard 3d processing. The ads in comic books mentioned it by name.
Stunt Race FX really stood out to me, even now I remember being impressed by the visuals.
2d games did, too. The SA1 chip did a lot to make games run better on the SNES. There's mods out there for running games on the SA1 chip, especially shooters like Super R-Type, and it's a substantially better experience.