this post was submitted on 13 Dec 2023
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I had some nagging feelings about Starfield from the start and I hoped they would go away. Many of the overhyped features lost their shine quite quickly.
I did give it a real chance and have about 60 hours logged. In the end what killed it for me is how small it feels. It’s just a bunch of levels connected by fast traveling, lots of locations are copy and pasted, the „capital of the universe“ has like 20 buildings and feels dead, etc
I have 300+ hours in Skyrim, and I am more likely to return to Skyrim than to Starfield.
Also, dragon shouts in space? Ridiculous.
Regarding BG3: I’m enjoying it. It’s a bit steep for someone who didn’t have much exposure to the D&D universe and D&D overall, but I already see the depth and the replay value. It’s a great game.
It's Skyrim, but instead of overworld exploration and emergent encountersa, it's fast travel from mission to mission. As someone who put 350 hours into Skyrim, it really hit me that half of the fun to be had in Skyrim was the overworld exploration and emergent encounters.
The universe feels very small when you complete a mission, open up your mission list, and after a brief loading screen are standing in another city on another planet with a new set of tasks.
That's why I said in my comment below that I just want to fly my damn ship into outer space. The system would have felt so much more satisfying if you could select a mission and then that star is highlighted from your in-ship augmented display, and you press the buttons to warp there, and then you're at the edge of that solar system and can navigate to the specific planet in real time. During that time, you might encounter pirates, or find an asteroid mining installation, or hear a distress call, or detect a fleet of ships near a moon planning an attack.
And that's another thing: the backstory for this game is all about the Colony War, a conflict between three sides that involved mechs and xenowarfare (using alien creatures to attack settlements). That sounds amazing: why didn't we play in that time frame? By the time we've joined the universe, everything's resolved and relatively peaceful, except for random psychopaths. I guess Bethesda didn't want to invite ethical questions about killing people who were fighting for a good cause on each side, but, like... why not?
I was super hyped for Starfield, was thinking about getting Xbox just for that, but the reviews are disappointing. I can see that there might be a game that I may "enjoy" for 40-50 hours, but it doesn't seem to be what everyone was expecting.
Good luck with BG3!
I paid for the premium edition, and I guess I just wanted to force myself to like it because of how much I was on the hype train. I doubt I would’ve gone 60 hours deep otherwise. I was just waiting for that one thing that made it special, but it never came.
Well, hopefully by the time I get around to getting Xbox, there would be some other really good first party exclusives that I wont' feel too bad even I end up not liking Starfield.
I feel for you though. Bethesda is one of my favourite studio and I have been looking forward to Starfield for so long. Hopefully Obsidian will do better with The Outer Worlds 2 and Avowed.