this post was submitted on 27 Jun 2023
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Just played it for the first time a few weeks ago, and it was a lot more fun than I expected!
I grew up watching lets plays of Pikmin 3 when it came out, so that was my first real foray into the Pikmin franchise. When seeing footage of Pikmin 1, it looked crude in comparison at first- especially things like the onion models, which looked so simple compared to how they appeared in 3.
But, I decided to actually play the pikmin games, and seeing as I have a homebrewed Wii, I just got the gamecube version and played it on that (I know the new play control version exists too).
Really fun, and while there are aspects of the game that could have been polished, it was really fun, and struck a nice balance between challenging but not oppressively so.
Like you also mentioned, I too was surprised by how forgiving 30 days was. It felt short enough to actually make me feel pressured to work as fast as I could, but not to the point where I was genuinely concerned of getting the bad ending.
There were times when I did use a guide to at least figure out where some of the ship parts were, and the only ones I couldn't figure out were the ones inside of regular enemies, like the normal puffy blowhog in Distant Spring.
Distant Spring, in the end was probably my favorite stage in the game, as some of the methods for acquiring ship parts made you think, and the different ways you could traverse the map and different shortcuts you could take gave the level some nice choice on the player's end.