this post was submitted on 30 Nov 2023
17 points (94.7% liked)
Xbox
5325 readers
3 users here now
An Xbox community for Lemmy!
UNIVERSAL XBOX SUBSCRIBE LINK - CLICK HERE
Click this to open this community in your Specific Instance, then click Subscribe
Rules:
- Stay on topic.
- No hate speech.
- No Politics.
- No console wars. We are all gamers.
- No Clickbait
- Be a decent human.
- No piracy talk or links to copywrited content.
QUICK START GUIDE AND RULES:
New to Lemmy?
View the Getting Started Guide
Attributions:
Xbox Logo: https://commons.wikimedia.org/wiki/File:XBOX_logo_2012.svg
Banner : https://www.xbox.com/en-us/wallpapers/
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Not able to pause is a problem with souls-like, though this is more of a souls-lite.
The game is fun, but it had it's issues, and it's possible you ran into some bugs. I have heard second one improves upon the first one in pretty much all aspects, so if you don't want to give the first one another try, you can always check out the second one.
Oh, I very much expected to die after not pausing. The annoying thing was that I didn’t even get a combat tutorial as a result. I basically missed content where it just skipped ahead to more story.
Additionally; it’s not just a Souls design issue - it’s a coding issue. Watchdogs 2 had many sudden invasions, but it still let you pause when not actively playing with/against another player.