this post was submitted on 25 Jun 2023
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I dont understand the Min Roll 10 comment.
Other than that, this seems like a chance for your bard to shine! Perhaps they should get the limelight for this one? I’d adjust the DCs with the bard in mind but maybe play up the fact they can only try this because the rest of the party is doing their job in the fight by beating the boss down, etc. ?
Eloquence Bards get to treat any roll on certain charisma skills as a 10, whenever they roll less than a 10. So with expertise and high charisma they can guarantee a roll of 22 or higher in those skills related to eloquent speech.
Usually the DM can set difficulties or even decide if a roll is called for at all, but this module has a chance for diplomacy, and the corresponding DC baked in.
I agree, though, that the correct answer is “Let the eloquence bard do their thing!” The chance to talk the boss down comes in “phases” for a reason. As long as you still have to survive Phase 1 and Phase 2 before you can suggest surrender in Phase 3, you’ll still have an interesting encounter.
And there is always the possibility that by Phase 3, your bard player won’t even think about using diplomacy once the fighting has already been going for a bit.
They can use persuasion in Phases 1 & 2 to lower their health too but I think you might be right with the 3rd phase 'this seems to be useless, lets kill!' mindset may well set in.
Yep, as someone else pointed out the bard gets to treat and d20 for Persuasion/Deception as a 10 and then add their modifier.
Still thinking about the boss fight and the other actions surrounding it and the greater context though, lots to think about.