this post was submitted on 22 Jun 2023
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Diablo
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I am not sure why you think not being locked into your character choices means you're not building. Every time you change your skills you're building a character that can defeat the next wave of enemies you encounter. I guess I don't see why building has to mean you can't go back and pick up new skills.
I think of it as you're now dedicating all of your time towards learning another skill and as a result you're getting rusty with what you've learned before. Your level can be considered a marker of your overall wisdom. You pick up many skills over the course of your life and the more time you dedicate to certain skills the better you are at them, and others get rusty. That's what I think of Diablo 4's skill tree. Every time you reconfigure it, you're practicing more with some skills and allowing others to languish.
Plus, in a game where people are gaining powers by doing rituals and summoning demons, it seems absolutely silly that you can't master new skills simply because you're already an expert at another.
I think that's fine as long as there's an actual obstacle to go through. Just being able to swap your skills around isn't reflective of learning new skills, it just feels like your character is less of a character and just a bag of abilities you choose to enable.