this post was submitted on 02 Nov 2023
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[–] [email protected] -5 points 1 year ago (5 children)

This might be an issue, however:

In a separate slide that’s explained a little more fully, the company adds that the impact of mods on their reputation isn’t just the result of someone stripping Leon Kennedy down to his knickers. Players who install mods only to suffer performance problems such as crashes, freezing or save data corruption can end up turning to Capcom for support, which can then eat up workload and development budget that might otherwise be spent on creating higher-quality games.

[–] ante 63 points 1 year ago (1 children)

This sounds like a load of corporate bullshit that they're going to use to justify preventing modding of their games.

[–] [email protected] 15 points 1 year ago (1 children)

I've worked in software support for a decade and saying "We can't support you because you modified this" is pretty standard. And with automated replies they don't take too much support time.

[–] [email protected] 5 points 1 year ago (1 children)

You could even automate that entire process.

Require customers to email support, require a log file, have your log files show if mods are installed, auto reply that the customer should reinstall the game without mods and see if the issue persists.

[–] [email protected] 2 points 1 year ago

If you want to get really snarky, figure out who wrote the mods and cc them on the reply saying "For your convenience we have included the authors of the installed mods on this email so you can work with them to resolve your issue."

[–] Geek_King 8 points 1 year ago (1 children)

Yeah that logic on their part is horseshit, anyone savvy enough to mod a game that isn't mod friendly knows that if they have instability that's on them for modding in the first place. All the times I completely hosed my Skyrim install with mods, or my Cities: Skylines install with mods, I never once thought about contacting the game maker for support. So to act like across the board modding will cause a flood of support requests is dishonest.

[–] [email protected] 3 points 1 year ago (1 children)

I killed my Cyberpunk game trying to mod it. I just changed the installation directory, re-download, and loaded from cloud save when I got sick of trying to fix it. It's so easy to recover from stuff like that nowadays.

[–] Geek_King 4 points 1 year ago

Exactly, if you hose your self, uninstall, delete the folder entirely and redownload. It's a cope out to point to mods as increasing demands for technical support. If handled right modding can breath longevity and extra interest in your games. Shit, some of the most popular games on the market started out as mods originally.

Tone deaf companies will continue missing the point.

[–] [email protected] 6 points 1 year ago (1 children)

Then just impliment some automatic message before anyone in support is contacted. Something like "If you installed mods in your game, the first step is to uninstall them. If it still works, reinstall the game. If it's still not working after that, THEN we'll help"

Maybe worded a little more professionally, but just an automatic trouble-shooting message that's gonna be every support person's first response anyway

[–] SgtAStrawberry 4 points 1 year ago

The Sims 4 have a support message like that. I have no idea how much it helps but God knows it is desperately needed.

[–] [email protected] 4 points 1 year ago (1 children)

Gee capcom. Got any hard evidence that people who install mods are going to you for help?

[–] SgtAStrawberry 0 points 1 year ago

Look at the Sims 4 support website, is a good start to see that a lot of people will 100% ask questions like, " Completely moded action, has a bug. How to fix it? I don't play with any mods I promise."

So personally I don't have any higher hopes for the Capcom audience, but credit to EA at least they just shrug their shoulders and answer " First completely remove your mods, clean the cache files and repair the game"