this post was submitted on 21 Oct 2023
219 points (93.6% liked)

Games

32608 readers
1024 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 14 points 1 year ago (3 children)

There's one other option:

They could make games outside newer versions of the same game. Game studios used to (and many still do) make a game, put it out, then get started making a whole different game. Even with the modern ability to update games,

  1. Put game out

  2. Update game to deal with unforeseen bugs found once the masses have access

  3. Maybe put out 1 DLC if you want

  4. Make a new game now. A different game.

[–] bighi 10 points 1 year ago (1 children)

To be honest, I’d prefer for them to keep expanding a game I like. That’s what kept me playing SC1 for the past 65 years (or however long it has been since the game has been released).

[–] Not_Alec_Baldwin 4 points 1 year ago (1 children)

Star Citizen only feels like it's been in alpha for 65 years.

[–] AngryCommieKender 7 points 1 year ago (1 children)

I think they were referring to StarCraft 1. Hence the 1.

[–] billiam0202 7 points 1 year ago

No, clearly they're talking about Sim City on SNES!

[–] [email protected] 8 points 1 year ago

But they point the comment above is making is that the years of support add a bunch of features that wouldn't exist otherwise. Sure, they could just not. Why would they do that though if they have a team who knows how to work on a thing and people willing to pay for it.

For example, BG3 exists because the studio continued to make games in the same style in the same engine for a very long time. They became absolute experts in it, and continuously improved their tools and techniques. You don't get that by constantly making new different games.

[–] [email protected] 1 points 1 year ago

That's the FIFA, Madden model... release a game, fix a couple things, improve a thing here and there, pull a new roster in and voilà! This year's new sports game.