this post was submitted on 13 Oct 2023
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I haven't played the demo so I don't know what features are coming over, but fusion is amazing and really opens up once you can reliably get monsters up to level 20 since you get lots of skill points by then.
Getting good monsters is just about as important as getting good skills, max one out to get an improved version on the next fusion (with some super good ones only showing up if certain combinations of skills are maxed). I don't know if they'll be in this game, but if you come across a way to teach class-based skills to monsters (fighter,warrior,monk,etc) they are super strong.
If you have two monsters that you won't be fusing with anything important, fuse them together. Getting the overall number up will help out later, and you might want to use them as skill fodder at some point or maybe you'll stumble into a cool or unique fusion.
Ahan. Thanks for the info!
Let's see how much they change this time.