this post was submitted on 16 Oct 2023
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Games

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[–] [email protected] 13 points 1 year ago (3 children)

Why don’t they instead invest the money to make a pro CRT filter in that device? Games from that era look so much better on CRT TVs

[–] [email protected] 11 points 1 year ago

Their website seems to mention that it will have this.

A reimagining of the N64. 4K resolution. Original Display Modes. Reference quality recreations of specific model CRT’s and PVM’s.

https://www.analogue.co/3d

[–] [email protected] 5 points 1 year ago

It looks like it's going to have a number of CRT filter presets based on actual TV sets from the time.

[–] kadu 3 points 1 year ago (2 children)

The N64 in particular had the big advancement of hardware-backed anti-aliasing, but also the unfortunate characteristic of forcing it quite strongly on every scene. Games look way less blocky than their PS1 counterparts, but unless you're emulating on a really high resolution or playing on an actual CRT, primitive antialiasing on such a low resolution can make N64 games look like you've covered your TV on Vaseline.

[–] [email protected] 1 points 1 year ago (1 children)

I actually got a CRT just for retro gaming.

[–] [email protected] 2 points 1 year ago (1 children)

Yeah, not much else one can use a CRT for.

[–] Tronn4 3 points 1 year ago (2 children)

I got mine for retro pron viewing. Can't beat it

[–] [email protected] 4 points 1 year ago

“That’s right, slap that brown pixel with your sharp pink pixel.”

[–] [email protected] 2 points 1 year ago

You can't beat it? Doesn't that defeat the purpose?

[–] [email protected] 1 points 1 year ago

Even on a CRT a lot of N64 games looked blurry as hell back in the day.

I was that one guy who hated 4 player Goldeneye. That game played like crap and looked like crap.