this post was submitted on 05 Oct 2023
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Starfield

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No spoilers, but man, did it just seem to drag on and on or was it just me?

Here I thought it was going to be a fun little one-off... go to the kiosk, send in a job application... this might be good for a laugh... then it just... never... ends...

I'm glad I got the operative level, but jeeze louise, the mission board quests afterwards are more interesting than doing the questline.

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[–] Transcendant 7 points 1 year ago (7 children)

I had a real crazy time completing the final main Ryujin mission. My companion decided they wanted to randomly rejoin me in the middle of the mission, breaking my stealth just as I was trying to get past a hazardous corridor, all hell broke loose and I ended up having to kill a lot of guards.

[–] [email protected] 7 points 1 year ago (6 children)

andreja kept alerting the guards and killing them i had to tell her to fuck off

and that last part with the turret and the guard was damn near impossible

[–] docclox 5 points 1 year ago (1 children)

First time through, it was a bloodbath and I got told off back at Ryujin HQ.

Second time I did it, I sniped the turret and took the guards down with EM weapons. No problem after that and no complaints at HQ.

[–] Transcendant 3 points 1 year ago (2 children)

One thing that really annoyed me about that mission; I've had a v strange bug for many days now, where my controller freezes whenever I take damage (shot, ship collision, whatev). So I've been forced to use keyboard & mouse. The neuroamp / social skills are completely broken with this input method, because to use it I have to either let go of AWSD movement, or let go of mouse movement. I cannot track running NPCs like this, so I cannot engage the neuroamp stuff in the split second before the NPC runs into cover or just two feet to one side.

It's also broken ship combat w/ targeting. Once locked on, to switch between different ship systems targeting requires the arrow keys, which means letting go of AWSD or mouse, which means I quickly lose targeting lock.

[–] [email protected] 3 points 1 year ago (1 children)

I would advise a mouse with extra buttons, I primarily play games with M&KB and having extra buttons you can rebind to without losing precious keyboard buttons really helps. In general, in a lot of games, unless you really avoid it at all costs, but for shooters I heavily prefer M&KB for the precision

[–] Transcendant 2 points 1 year ago (1 children)

I'd never paid any mind to them until your comment, but you're right, my mouse has 4 extra buttons. Good tip, thanks.

[–] [email protected] 3 points 1 year ago

It's a real lifesaver. I usually throw the interact button or abilities or reloading on there and it lets you do a lot more without compromising your movement

[–] docclox 2 points 1 year ago

Must admit, I always use keyboard and mouse. I've never tried to use the neuroamp on someone on the move, but adjusting power levels gets fluid enough after a little practice.

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