this post was submitted on 05 Oct 2023
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Starfield
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andreja kept alerting the guards and killing them i had to tell her to fuck off
and that last part with the turret and the guard was damn near impossible
First time through, it was a bloodbath and I got told off back at Ryujin HQ.
Second time I did it, I sniped the turret and took the guards down with EM weapons. No problem after that and no complaints at HQ.
One thing that really annoyed me about that mission; I've had a v strange bug for many days now, where my controller freezes whenever I take damage (shot, ship collision, whatev). So I've been forced to use keyboard & mouse. The neuroamp / social skills are completely broken with this input method, because to use it I have to either let go of AWSD movement, or let go of mouse movement. I cannot track running NPCs like this, so I cannot engage the neuroamp stuff in the split second before the NPC runs into cover or just two feet to one side.
It's also broken ship combat w/ targeting. Once locked on, to switch between different ship systems targeting requires the arrow keys, which means letting go of AWSD or mouse, which means I quickly lose targeting lock.
I would advise a mouse with extra buttons, I primarily play games with M&KB and having extra buttons you can rebind to without losing precious keyboard buttons really helps. In general, in a lot of games, unless you really avoid it at all costs, but for shooters I heavily prefer M&KB for the precision
I'd never paid any mind to them until your comment, but you're right, my mouse has 4 extra buttons. Good tip, thanks.
It's a real lifesaver. I usually throw the interact button or abilities or reloading on there and it lets you do a lot more without compromising your movement
Must admit, I always use keyboard and mouse. I've never tried to use the neuroamp on someone on the move, but adjusting power levels gets fluid enough after a little practice.