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I think you might be talking about Flash games. Here’s an article that summarizes Flash and what happened to it:
https://www.techspot.com/article/2413-adobe-flash/
Interesting. So, I gather that what happened was iPhones and changes to coding languages (HTML5) which didn’t require an extra on the system (a plug in) to do it’s thing.
But then… Why didn’t the games transition with it then? Why didn’t people rewrite that style of game to play with the new technology?
A good chunk of games DID change with it. The Unity engine makes it very simple to design games for Web. But it's also easy to make those simple games for mobile instead, which has fewer restrictions abd is more prolific. In fact, a good chunk of the bigger flash game companies migrated to mobile. There's just little demand for a web game when I can create a mobile one, monetize it more easily, and reach a larger audience by making it for mobile instead
Lots of animators and indie creators making games today honed their skills as teens programming in Flash as well. Now that the platform is not around kids just jump straight into Unity, or any of the other purpose made apps to animate and make games. Like GameMaker, RPGmaker, Krita, Blender, etc. There's just a more varied plethora of options than back then. Which means the things they create are more spread out in social media outlets than centralized under a single webpage.