this post was submitted on 10 Sep 2023
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Unless it's an MMO, or something like an online aRPG, the tag "live-service" immediately means that you're fully expecting to release an unfinished game, collect your preorder money, get backlash for the game being unfinished garbage, and then release a few patches as a "Sorry we got caught" excuse.
The days when you'd buy something, and you would know that is the final version of your software, have been over for a long time
Even MMOs tend to be terrible live service games. This mode necessitates a good cadence of content (actual content, not stuff to buy) that most studios seem incapable of doing.
In that scope, cromulent Early Access game seem like the poster child for live service games.
That sounds like a good thing to me. The real problem is that when buying a game, there are no guarantees about how finished it is.
The point is that when you printed something on a disk, and had 0 capability of pushing patches down the road, you were forced to finish your product. Now it's not the case, evidently
In theory yes, but in reality, plenty of games shipped unpolished in the physical media era.
You are completely correct
I've been playing a bunch of old NES and SNES games, and they all could use a few patches. Many are buggy as hell.
They were still cranking out unfinished trash back then because the cover art and box description was all we had to go by. No refunds on opened games, your money was gone and you had no hope of it ever getting better.