this post was submitted on 29 Aug 2023
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[–] beefcat 5 points 1 year ago (1 children)

You say that, but Immortals of Aveum probably would have benefited immensely from a 30 FPS option.

[–] [email protected] 1 points 1 year ago (1 children)

Even more from a 40FPS option.

[–] [email protected] 1 points 1 year ago (2 children)

I didn't follow this game. Can you explain why a lower frame rate is desirable here? Is it just too demanding to run at 60+?

[–] [email protected] 1 points 1 year ago

It's 720p on PS5 then upscaled. It runs ok at 60FPS. But the Res is simply too low for me

[–] beefcat 1 points 1 year ago* (last edited 1 year ago)

It is the first shipping UE5 game that uses both Nanite and Lumen, and with insanely detailed environments to boot. It holds a pretty stable 60 FPS on the PS5, but it runs at 720p internally and upscales to 4k using FSR2, resulting in some very questionable image quality.

I think these features are insanely cool and their commitment to supporting 60 FPS is commendable, but this really is a case where I would actually prefer 30 or 40 FPS with a higher internal resolution.