this post was submitted on 10 Aug 2023
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submitted 2 years ago* (last edited 2 years ago) by akhial to c/pixeldungeon
 

Basically thrown weapons are (almost) never worth upgrading. Except maybe for an upgrade on a boomerang you just can't afford to put upgrades on something you can lose and only have one of.

To make upgrades on thrown weapons more worthwhile maybe a talent similar to champion's shared upgrade talent, that would allow a single SoU to boost a stack of a certain thrown weapon?

To make thrown weapons more like melee ones you would need to make them identifiable, cursable and probable to be naturally upgraded. But that seems far off ๐Ÿ˜…

Edit: This applies even more to the Sniper, which I feel is not viable unless you get a RoSS. And with the RoSS you are basically guaranteed a win.

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[โ€“] akhial 1 points 2 years ago

Wands have charges and ranged weapons stick to enemies (mostly), I think ranged weapons are underpowered. At least the Sniper should have a way to lean more heavily into a ranged weapon upgrade wise.