this post was submitted on 28 Feb 2025
634 points (96.2% liked)

Gaming

3803 readers
875 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 32 points 22 hours ago (1 children)

This is true of literally any technology. There are so many things that can be improved in the early stages that progress seems very fast. Over time, the industry finds most of the optimal ways of doing things and starts hitting diminishing returns on research & development.

The only way to break out of this cycle is to discover a paradigm shift that changes the overall structure of the industry and forces a rethinking of existing solutions.

The automobile is a very mature technology and is thus a great example of these trends. Cars have achieved optimal design and slowed to incremental progress multiple times, only to have the cycle broken by paradigm shifts. The most recent one is electrification.

[–] Maggoty 8 points 20 hours ago (3 children)

Okay then why are they arbitrarily requiring new GPUs? It's not just about the diminishing returns of "next gen graphics".

[–] [email protected] 2 points 10 hours ago

If you think about it, the gaming GPUs have been in a state of crisis for over half a decade. First shortages because everybody used them to mine bitcoins, then the covid chip shortages happened and now AI is killing cheaper GPUs. Therefore many people are stuck with older hardware, SteamDecks, consoles and haven't upgrades their systems and those highly flammable $1000+ GPUs will not lead to everyone upgrading their PCs. So games are using older GPUs as target

[–] [email protected] 15 points 19 hours ago (1 children)

That’s exactly why. Diminishing returns means exponentially more processing power for minimal visual improvement.

[–] Maggoty 3 points 18 hours ago (1 children)

I think my real question is what point do we stop trying until researchers make another breakthrough?

[–] [email protected] 2 points 18 hours ago (1 children)

Researchers can't make a breakthrough if they don't try ^^

[–] Maggoty 4 points 16 hours ago (1 children)

AAA game designers don't need to be the researchers.

[–] AdrianTheFrog 2 points 15 hours ago (1 children)

That's what game engines are for

[–] Maggoty 2 points 15 hours ago

Great, let the game engine people go wild. We don't need to try and build the next Far Cry with all of their beta tech though.

[–] AdrianTheFrog 3 points 18 hours ago (1 children)

path tracing is a paradigm shift, a completely different way of showing a scene to that normally done, it's just a slow and expensive one (that has existed for many years but only started to become possible in real time recently due to advancing gpu hardware)

Yes, usually the improvement is minimal. That is because games are designed around rasterization and have path tracing as an afterthought. The quality of path tracing still isn't great because a bunch of tricks are currently needed to make it run faster.

You could say the same about EVs actually, they have existed since like the 1920s but only are becoming useful for actual driving because of advancing battery technology.

[–] Maggoty 3 points 16 hours ago (1 children)

Then let the tech mature more so it's actually analogous with modern EVs and not EVs 30 years ago.

[–] AdrianTheFrog 2 points 15 hours ago (1 children)

Yea, it's doing that. RT is getting cheaper, and PT is not really used outside of things like cyberpunk "rt overdrive" which are basically just for show.

[–] Maggoty 5 points 15 hours ago (1 children)

Except it's being forced on us and we have to buy more and more powerful GPUs just to handle the minimums. And the new stuff isn't stable anyways. So we get the ability to see the peach fuzz on a character's face if we have a water-cooled $5,000 spaceship. But the guy rocking solid GPU tech from 2 years ago has to deal with stuttering and crashes.

This is insane, and we shouldn't be buying into this.

[–] AdrianTheFrog 1 points 13 hours ago* (last edited 12 hours ago) (1 children)

It's not really about detail, it's about basic lighting especially in dynamic situations

(Sometimes it is used to provide more detail in shadows I guess, but that is also usually a pretty big visual improvement)

I think there's currently a single popular game where rt is required? And I honestly doubt a card old enough to not support ray tracing would be fast enough for any alternate minimum setting it would have had instead. Maybe the people with 1080 ti-s are missing out, but there's not that many of them honestly. I haven't played that game and don't know all that much about it, it might be a pointless requirement for all I know.

Nowadays budget cards support rt, even integrated gpus do (at probably unusable levels of speed, but still)

I don't think every game needs rt or that rt should be required, but it's currently the only way to get the best graphics, and it has the potential to completely change what is possible with the visual style of games in the future.

Edit: also the vast majority of new solid gpus started supporting rt 6 years ago, with the 20 series from nvidia

[–] Maggoty 1 points 9 hours ago (1 children)

That's my point though, the minimums are jacked up well beyond where they need to be in order to cram new tech in and get 1 percent better graphics even without RT. There's not been any significant upgrade to graphics in the last 5 years, but try playing a 2025 AAA with a 2020 graphics card. It might work, but it's certainly not supported and some games are actually locking out old GPUs.

[–] AdrianTheFrog 1 points 1 hour ago

Often the lighting systems used require some minimum amount of processing power, and to create a lower graphics setting you would need a whole separate lighting technique