Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
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Might effectively buff the Talisman of Foresight, which I understand is already considered to be a strong artifact, but I guess that's not a fundamental issue.
Honestly, going big picture, I don't even really know why mimics got introduced in...Dungeons & Dragons, I guess? I assume that that's where they became a swords-and-sorcery staple. Like, it doesn't seem like they'd typically provide for a lot of opportunities to create interesting stories. Like, you can have a dragon or a human or something with a name and a story and all that, but a mimic is, well, a mimic. I guess maybe it could, if used very rarely, provide a surprise, but it just seems kinda limited.
kagis
Yeah, sounds like it was Dungeons & Dragons.
https://en.wikipedia.org/wiki/Mimic_(Dungeons_%26_Dragons)
It sounds like originally, Gary Gygax intended them to be slightly less-flat:
It looks like somewhere between 1977 and 2024, that "friendly mimic" fell out of the Monster Manual, assuming that this is the entry:
https://www.dndbeyond.com/monsters/5195123-mimic
I have to admit my first encounter with a mimic in PD was a lot of fun. The game is so mysterious and scary going in blind, and getting bit by a chest that promised loot was a fun surprise. But I agree it gets stale after that.