this post was submitted on 19 Jul 2023
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Godot 4.0 broke web exports without a webpage having certain headers(over my head content), but sites like itch have those things. I believe the explanation was because of having mulit-threaded support in the engine.

I have held off upgrading from 3.5 because my games I publish on my simple github page and that change on 4.0 would not work on my github page.

There was rumor of providing a single threaded web mode in future releases(4.1 was mentioned), but don't know if this happened. I check release notes every few months but haven't seen if this change has been made.

Are web exports fixed for godot now?

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[โ€“] [email protected] 4 points 1 year ago (1 children)

They aren't sadly, it's not clear when they'll be fixed.

[โ€“] Kylamon1 2 points 1 year ago

Thanks. I'll stick to 3.5 and check back in a few months.