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Call of Duty's massive development budgets revealed: $700 million for Black Ops Cold War
(www.gamefile.news)
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Hollywood accounting to go with their massive install size.
I mean, factoring in advertising costs and shit, especially with a huge advertising push, could make that total number rise dramatically. And when you actually have the government pumping you full of money, you find ways to spend it. When other games end up asking themselves if they can afford to ____ because the timeline is _____, this kind of production gets to say, “do it. Hire more people.” And it doesn’t have to involve crunch.
I thought about marketing costs, but the article specifically calls it out as developmental costs (at least before the paywall). Maybe that term bundles marketing too.