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Confusion remains over Black Myth: Wukong's Xbox delay, as developer blames console memory
(www.eurogamer.net)
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While I still hold my opinion about there being a disregard of general graphics optimization I did look up the specs of the Xbox Series S compared to the Xbox One S and they seem to be a lot worse. 2GB less RAM, half the compute units on the GPU with 2 TFLOPS less on it as well. It seems like a bit of a ridiculous cost saving on that end. At that point they could almost keep publishing One X ports too lol
That sounds bad. I guess CPU and SSD makes some difference, otherwise that seems like a step backwards.
@slimerancher @Zelaf I have a Series X now. But I only had a Series S for almost two years because it was impossible to buy the X.
The Xbox would have failed very hard without that installed base of Series S keeping the console afloat when it couldn't be produced in sufficient quantity.
Well, if they didn't had Series S, wouldn't they have just produced Series X in that place?
Either way, there is no denying that Series S sold very well, and helped MS get some market share that might not be possible without it.