this post was submitted on 02 Jan 2025
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[โ€“] ampersandrew 13 points 1 month ago (6 children)

At the time, Infamous seemed to get a larger share of the hype, but nothing about that game felt good to me, and Prototype felt great. Prototype's protagonist might be one of the worst in all of video games, alongside Watch Dogs' Aiden Pierce, but despite the video's intro, his morality isn't ambiguous; he's the bad guy. In Infamous, every choice to be good or evil is so cartoonishly polar opposite that no one would struggle with the decision except for Cole MacGrath.

I get that I'm the minority with Infamous, but after going back and playing Sly 2 and having since tried Infamous 2, I think maybe I just don't jive with Sucker Punch's open world design, which makes me hesitant to start Ghost of Tsushima. And while I loved Prototype, alongside Crackdown, what I really wanted was that game again but in a different city, and both of those franchises reused the same city for their sequels, which would be like giving Mario new actions to use but having him run through the same levels all over again.

[โ€“] JackDark 2 points 1 month ago

Ghost of Tsushima felt the same to me. Great characters and a beautiful world, but the gameplay felt bland. I was happy to finally get to the end because I didn't have to play anymore.

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