this post was submitted on 30 Dec 2024
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[–] A_Union_of_Kobolds 37 points 3 days ago (1 children)

If the players ignore your Threat, follow through with the Threat.

If the players continue to ignore the Consequences of the Threat, admit you're now running a different game than you planned and adapt, brutally following through on the Consequences to every conclusion you can find

[–] [email protected] 24 points 3 days ago (1 children)

At some point, I think just telling the players that you don't want to run a campaign that they're not interested in is better than trying to punish them.

[–] [email protected] 6 points 2 days ago

I think it depends on the table (and possibly the game). I'm playing in a game where the bad guys usually have their own timetables for doing things. If we as players get sidetracked, there's the expectation that the bbeg continues with their plan unopposed. It's also within reason that if the players are known to the bbeg, they will do things to keep us occupied / distract us.

With that said, if this is not what the table expects, then everyone needs to sit down and talk it over.