this post was submitted on 26 Dec 2024
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[–] rockSlayer 3 points 3 weeks ago (1 children)

Developing a game and experiencing a game are 2 very different things. Having developed games in the past, things can be similar on the surface but everything about how it was made can be completely opposite. At one point we had free reign to work on whatever, and then it changed to daily focuses. That's a huge change in the experience of developing and completely opposite of the game before.

[–] [email protected] 3 points 3 weeks ago

That is a very fair point that I didn't consider