this post was submitted on 13 Dec 2024
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Extremely lazy and scammy way to get your customers to make the content for you for free (and as a result what little content there is is absolute garbage).
Just an excuse to implement always-online DRM.
Either subscription based or ridden with pay to win microtransactions, or both. In any case, evidently not worth a fraction of what you end up paying for it, and therefore a scam.
Extremely hostile and unenjoyable experience.
Nothing wrong with being a masochist, but I ain't one.
I play games to get away from people, not to get an overdose of the damn fuckers. If I for some self destructive reason wanted that I could just go outside.
And, in this particular case, means the game is being sold as a successor to something it's the opposite of, making it extremely offensive and even more of a scam than most multiplayer games.
Alright, I accept this is your opinion but the overall aversion to multiplayer on Lemmy surprises me. Games have historically been multiplayer experiences since human existence. Go back thousands of years to ancient mesopotamia and people will play games with each other. And even in videogames, they play a huge part. I've had countless fun hours in games like Super Smash Bros., Minecraft multiplayer or Team Fortress 2 and I'm always looking forward to multiplayer experiences that look interesting. I'm not sure what you mean by
in this particular case. Do the devs have a bad track record when it comes to this? Because it's not something exclusive to online games by any means.
Anyway I understand the title rubs people the wrong way because it's nonsene of course, but I don't get the hate. It's almost like people want the same old stuff wrapped in a new shell over an over again when they criticize studios solely for going into a new direction instead of making yet another sequel.
I think what he means is multi-player games are typically cheaper than single-player because the devs make 6 maps or whatever and let the players loose.
A full campaign requires a lot more work to keep it interesting for more than a few minutes.
That couldn't be further from the truth. Mutliplayer games are a huge undertaking because you have no choice but to develop and test for any possible individuality and keep pushing new patches so the game can keep running smoothly. Not to speak of server costs and complex match making systems that typically come with it. No, multiplayer games are hard to make and they're rarely ever finished.