this post was submitted on 10 Dec 2024
484 points (94.2% liked)

Gaming

3239 readers
10 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 3 points 1 week ago (1 children)

I don't know where you got lost with:

As a consumer I'm more concerned about Epic's anti-consumer practices than what they are paying devs.

Talking about how much they could charge devs does not change my experience as a consumer. It does not provide a compelling argument for me to use a service that does noticeably make things worse for the consumer.

[–] chiliedogg -1 points 1 week ago (1 children)

You think Valve taking an extortionate amount of the budget doesn't affect you as a consumer?

Games have budgets. With Valve taking as much money as the actual development budget for many games, the end product is significantly impacted. Games are regularly released late while missing features and so buggy as to not work. The extra 18% of the gross taken up by Valve versus EGS could be used to put more resources into the actual game.

[–] [email protected] 3 points 1 week ago (1 children)

Gog takes 30%, The Microsoft store takes 30%, Xbox and Nintendo take 30%, GameStop and Walmart take 30%...
So why is Steam the villian here?

https://www.ign.com/articles/2019/10/07/report-steams-30-cut-is-actually-the-industry-standard

[–] chiliedogg -1 points 1 week ago (1 children)

EGS charges 12%. That's what makes the market leader the bad guy.

At least Xbox provides a platform and Walmart and Gamestop provide physical products at physical locations.

Steam doesn't have those expenses. And they also have exclusive titles, just like EGS.

[–] [email protected] 2 points 6 days ago

Walmart and GameStop provide a physical place, that's it. The Developer sends them the physical product.

Steam provides unlimited downloads, user forums, automatic updates, remote play, user reviews, Steam workshop etc....
None of these other stores provide these things.

Maybe Epic should charge more than 12% and invest that money in improving their client, or at least do that instead of wasting it on exclusivity deals. Then maybe I as a consumer will give a shit about Epic.