this post was submitted on 10 Dec 2024
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With hindsight, I view this generation of the Pokémon series as an awkward transition to 3D. It's pretty apparent in the graphics and UI that Diamond/Pearl/Platinum are essentially upgraded GBA games. 3D effects occur only sparingly, and I remember the backpack UI bizarrely having an iPod-style scroll wheel on the touchscreen.
The following generation got more adventurous with the 3D and started using the DS touchscreen more effectively. The "sprite puppet" effect in Black/White looked janky as heck but I honestly loved it anyway. The character sprites in Cassette Beasts worked similarly, which I guess is another reason I liked that game.
Also, man, the pacing of battle animations and UI is so slow in this generation.
Opposite for me. While I dislike DPP graphics, I fell in love with the clean aesthetic of HGSS and never warmed to the pixelated mess that is the 5th gen.
It's been a while since I played those games, but I distinctly remember my younger self feeling bummed that all the nice touch screen interactions from 4th gen disappeared when BW released.