this post was submitted on 14 Nov 2024
56 points (90.0% liked)

RetroGaming

19772 readers
189 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 2 years ago
MODERATORS
 

Blizzard has officially launched remastered editions of Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness in celebration of the franchise’s 30th anniversary.

you are viewing a single comment's thread
view the rest of the comments
[–] AGD4 4 points 1 month ago* (last edited 1 month ago) (2 children)

The upgraded sprites look like mobile game rejects.

Succinctly put. I feel like the original vision did not intend for them to look so cartoonish.

Starcraft 1 remaster looked so much better, too. Was that done by the same team?

[–] [email protected] 2 points 1 month ago
[–] Electricblush 1 points 1 month ago

I think the main reason is that StarCraft sprites were based on 3d models so either they can be made higher definition by working from the original assets or they simply upscale better.

Wc1 and 2 mainly uses hand drawn pixel art sprites, and it looks like they have gone with the "crude upscale + retouch" approach. Makes them look like the super scale filters lots of people used on emulators back in the day.

Honestly I think original art and a solid crt filter is the way to go with old Pixel classics. But i know this is a divisive position.