this post was submitted on 25 Oct 2024
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WoW chased them off years ago. They cater towards casual players now, and don't want the lifers.
What a load of nonsense. Wows endgame raids and dungeons are the best and most active of any MMO available and those are exclusively for the active players
Access to raids and gearing for success in those raids is easier now than ever before. Just getting access to a raid used to be a time consuming endeavor. Do you remember attunement? Or leveling lock picking on your rogue for a week so you could circumvent a key that was unavailable? Or finding a 5 person group who was able and willing to complete a dungeon and then traveling through hostile territory to get to the entrance? All of that is gone. It's gone because they hope to entice more casual players, despite the fact that those things were challenging, and fun, and added a lot of uniqueness to each person's abilities and experiences.
What? FF14 is currently running laps around wow's sub numbers, wow hasn't been the most active MMO available since before bfa and the bootlicking cratered it.
I’d really love to know where you are getting your numbers from. I find it hard to believe that the game where the last expansion is tanking in the review score as compared to prior expansions is beating wow
I can't tell if you're being sarcastic or not...
I’m not. People keep saying FF14 but neither reports their numbers…
Edit: But the parsing sites such as warcraft logs and ff logs all clearly indicate WoW is more active.
FFXIV definitely has the edge in the gooner crowd though.
I'm not particularly active, but I still left for OSRS a long time ago
That is so untrue lol
End game content - the stuff that "makes" wow - is tuned for active players, not casuals. They are catering to casual players in a way that doesn't significantly affect hardcore players...unless you think there should be huge barriers of entry to the most basic things?