this post was submitted on 06 Sep 2024
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Blender

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This is a remake of one of my first nature scenes; it's always so satisfying to look back and see how far I've come since then. All made in Blender, rendered with Cycles.

Let me know what you think!

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[โ€“] te_abstract_art 2 points 3 months ago (1 children)

The mist was a cube volume with density driven by a couple of noise textures.

The vegetation was done using Geo-Scatter addon with various assets I've downloaded (I think most were Grassblade from Bproduction). Then just a lot of tweaking of masks, ecosystem settings, abiotics, etc driving different density and scale values.

If you don't already have Geo-Scatter, it's a phenomenal add-on for nature scenes - I would so highly recommend it, and their documentation is great too

[โ€“] jtlkybncv 2 points 3 months ago