this post was submitted on 25 Jun 2024
233 points (94.6% liked)

Linux

45377 readers
1134 users here now

From Wikipedia, the free encyclopedia

Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

Rules

Related Communities

Community icon by Alpár-Etele Méder, licensed under CC BY 3.0

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 31 points 3 days ago* (last edited 3 days ago) (2 children)

3 of them are about themes (2 of the 3 are the same so it’s 2 things about themes), and they just added ripple delete?

Long road ahead. Especially with Resolve doing more in a quarter than projects like this do in a few years. I get it’s not meant to compete with Hollywood/commercial grade NLE’s but frankly the gap between them seems to just get wider and wider every year. I feel like most NLE’s that aren’t part of the big 4 (Adobe/Avid/Black Magic/Final Cut limping along) just can’t get past a very simplistic “you can cut and rearrange” proposition. Blender integration is the major exception here, which is admittedly very useful! But idk. I seek more FLOSS/FOSS stuff where I can and NLE’s just always seem so underpowered I can’t justify even learning them.

I just can’t help but call out how the “game changer” is it looks more polished. It’s important to have a good UI/sleek look but “game changer”? I expected to read about a feature/tool.

Edit: I really want to be fair to the developers here, because what they are doing is no small task. But the major hurdle here is convincing people to learn their particular NLE when there are so many out there and a lot of them are a little more standardized but still very distinct with their own learning curves. So every minute you spend learning this one, you’re not learning another one that may be more useful/applicable for what you need. But hey, to those of you who use this software and get use out of it, that’s awesome. I don’t want to discourage folks or act like this thing is useless. i’m just not sure what the future is for projects like this.

[–] jqubed 13 points 3 days ago (3 children)

I really need to try to learn Resolve. There just seems to be so much effort required to make a good NLE and such a relatively small market that it’s just not conducive to a robust FOSS project.

[–] [email protected] 8 points 2 days ago (1 children)

I tried Resolve bit came back to kdenlive. It's just fit my needs much better

[–] [email protected] 1 points 2 days ago* (last edited 2 days ago)

I’m always an advocate for using the tool for the job. No point in buying a chainsaw when a purpose built knife can easily accomplish the task

[–] [email protected] 4 points 3 days ago* (last edited 3 days ago)

Yeah especially the rate of improvements right now. It’s wild how many features are added annually. Audio tools alone are going through a meteoric improvement cycle. It’s baffling what I can do now that wasn’t even theorized by the industry 5 years ago.

Resolve is great and the free version is very robust. Don’t try to learn it all. Learn how to import, cut, export. Then learn how to color. Then transform. Whatever you need as you need it.

Their tutorials are also very excellent

Edit: thinking more on this subject, I think if someone really wanted to take a crack at this they need to focus on automatic correction/repair tools.

[–] AndrewZabar 2 points 3 days ago

If you want an in-between I have been extremely happy with ShotCut so far.