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submitted 1 month ago by [email protected] to c/[email protected]
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[-] ZILtoid1991 33 points 1 month ago

Me: "How do I write my own Rawinput handler?"

Search results: "Here's how you setup Rawinput in this competitive FPS, and look how it reduces input latency by a single milisecond! After 2-3 pages of AI generated SEO garbage full of misinformation, you might find something else besides of the official MS docs."

Me: "Okay, this is not working, maybe I should look for some another preexisting SDL alternative, maybe at least one of them isn't an even bigger dumpster fire than SDL itself."

Search results: "Duuuude, have you heard of this game making tool, called Gamemaker? It doesn't need coding, and it's totally the same thing, because some people mistakingly called SDL a game engine, and now my AI hallucinates it as such. If you're up to a bigger challenge, then there's always Godot, or DirectX, which my AI also hallucinates being a game engine!"

[-] [email protected] 10 points 1 month ago

Wait, Godot isn't a game engine? I always thought it was one.

[-] Wappen 5 points 1 month ago

It is but DirectX ain't

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this post was submitted on 15 May 2024
1274 points (98.5% liked)

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