KSP

147 readers
14 users here now

All things KSP.

Screenshots and stories of your space endeavours are most welcome. Please do share your creations!

THAT'S ONE SMALL STEP FOR MAN, ONE GIANT LEAP FOR KERBALKIND!

founded 1 year ago
MODERATORS
1
9
submitted 1 week ago by lefty7283 to c/ksp
 
 

bonus lightning pic

2
 
 

I've semi-recently started a career mode game that uses (among others) Stockalike Station Parts and FreeIVA. I finished a station in LKO and was tooling around in the command module when this screen caught my eye. Even from across the room I recognized the output from the ps command.

Hey Val, what's that screen showing

So I floated over and first noticed that it's upside down compared to other things in the room

The screen a bit closer

When I got closed and looked at the post image it was obvious that this the Apache Litespeep workers serving up a wordpress site. My head canon is that one the Kerbals runs their website on the computers of Hotel Kerbalfornia.

3
14
submitted 2 months ago by lefty7283 to c/ksp
 
 
4
33
submitted 6 months ago* (last edited 6 months ago) by lefty7283 to c/ksp
 
 
5
18
submitted 7 months ago* (last edited 7 months ago) by [email protected] to c/ksp
 
 

Other times it makes me want to pull my hair out

6
11
play time (lemmy.zip)
submitted 8 months ago by [email protected] to c/ksp
 
 

I first pirated ksp over ten years ago. I loved the game so much I bought it and both dlc. Worth every cent.

I've been playing ever since then for the last decade. And you know what?

I've never once been to Mun. Or outside orbit for that matter.

I've spent the last ten years designing fighterjets and advanced AA ground defenses. Why? Because I love this game and I love how I can ignore the base game and just enjoy myself making explosions.

Maybe one day I'll get bored. But it is not this day

7
 
 
8
 
 

Eyyy! My boy Bradley Whistance popped back up on the YouTubes.

9
 
 
10
 
 
11
9
submitted 11 months ago* (last edited 10 months ago) by [email protected] to c/ksp
 
 
12
 
 
13
11
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/ksp
 
 

Excited...

14
 
 

Kerbalsm and Unkerballed Start are a couple of mods that make for an interesting playthrough!

15
 
 

Been working on this for a while!

16
7
KERB Bug Update 9/15 (forum.kerbalspaceprogram.com)
submitted 1 year ago by moeggz to c/ksp
17
 
 

I saw Matt Lowne use chat GPT to create a KSP mission and I thought it was a good idea. So I tried it myself!

I also wanted a custom flag, but I'm more engineer than artist, so I had AI create that for me too!

I asked for a multi part mission, that used multiple craft and multiple launches and was medium to hard in complexity.

  • Launch a mission to the Mun.

  • Scan for resources from orbit.

  • Land a scanning rover to determine a good site for a mining operation.

  • Put down crew for the new mining operation.

  • Mine ore and convert to fuel.

Here's the main launch with the scanning probe, rover, lander and ISRU craft.

image

Deploying the M700 probe with enough Δv to reach a polar orbit.

image

The scanning and science rover posing with it's sky crane.

image

The mining module in operation

image

Sending up the crew to rendezvous with the landing craft.

image

The landing crew with their custom flag planted! (shame they didn't land closer to the colony, but the rover can taxi them over!)

image

18
 
 

Thanks to the brilliant people making the mods for it!

19
7
submitted 1 year ago by moeggz to c/ksp
20
 
 
21
 
 

Maybe it's just the long wait......

22
7
Nertea AMA Transcript (forum.kerbalspaceprogram.com)
submitted 1 year ago by moeggz to c/ksp
23
 
 

This design has 2 extendable docking ports:

One to allow easy docking for the landing craft and for refueling.

image

And another for SSTO docking for crew access.

mage

I might have gone a bit overboard with this one!

24
 
 

After a successful Duna expedition I realized that without the lander the command ship had enough Δv for a brief visit to Ike to gather more of that sweet, sweet orbital science!

Thanks to a helpful gravity assist from the Mun, the crew made it back to Kerbn with a whopping 9 Δv left. If they didn't get enough aerobraking on the first pass it would have been next stop; deep space...

25
6
Bug Update 8/11/23 (forum.kerbalspaceprogram.com)
submitted 1 year ago by moeggz to c/ksp
view more: next ›