Video Game Art

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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
  3. If your post is fanart, include a link to the artist in post body, if you can. You may also ping @[email protected] to have it attempt to find the source for you, and provide it in a comment.
  4. MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
  5. No generative AI art.

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Many games feature amazing music, but certain games take it beyond even that.

Games like DOOM are known for the "procedural" composition they use to marry gameplay and sound, and not only that, the way the music is a perfect tonal match to what is happening.

What games have you played that feature music that doesn't just make you notice it, but also pulls you further in?

Art source

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Tunic (sopuli.xyz)
submitted 11 hours ago by [email protected] to c/[email protected]
 
 
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submitted 1 day ago* (last edited 1 day ago) by [email protected] to c/[email protected]
 
 

By Paul Sullivan aka PencilPrimate. He was lead artist on Thieves in Time.

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submitted 2 days ago* (last edited 2 days ago) by [email protected] to c/[email protected]
 
 

cross-posted from: https://lemm.ee/post/35229695

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Alan Wake II - Not New York (cdna.artstation.com)
submitted 3 days ago* (last edited 3 days ago) by [email protected] to c/[email protected]
 
 
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Fantastic game btw. Players 1 and 2 each pick a character, and then you get cutscenes featuring those two characters interacting between every level. Gives the game a lot of replayability.

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submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/[email protected]
 
 

Bit of a disappointment in many ways. But damn is the game pretty.

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