Dragon Quest

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A home for us Dragon Quest nerds to post things related to the video game series

Rules:

  1. No unmarked spoilers

  2. No piracy links. Mods/patches are fine (rom hacks but NOT roms)

  3. No NSFW posts.

  4. Be respectful, and don't get upset at people lookjng for help - don't send them off to google etc. for help elsewhere.

  5. If you are posting a fanwork (art, fiction, game, music cover) be sure to credit the creator. This can be a name, user or link to the credited source.

  6. Don't join the Dragon Lord to rule half the world. He'll just backstab you anyway and its very uncool, hero.

founded 2 years ago
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Greetings (self.dragonquest)
submitted 2 years ago* (last edited 2 years ago) by TeoTwawki to c/dragonquest
 
 

I couldn't find a community for Dragon Quest fans in any instances, so I made us one.

Rules:

  1. No unmarked spoilers

  2. No piracy links. Mods/patches are fine (rom hacks but NOT roms)

  3. No NSFW posts.

  4. Be respectful, and don't get upset at people looking for help - don't send them off to google etc. for help elsewhere.

  5. If you are posting a fanwork (art, fiction, game, music cover) be sure to credit the creator. This can be a name, user or link to the credited source.

  6. Don't join the Dragon Lord to rule half the world. He'll just backstab you anyway and its very uncool, hero.

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Late-Game on the Isle of Awakening, you can unlock the ability so see room ambiences, and your Resident's Register will allow you to check the preferences of your residents so you can build the perfect rooms for them. However, other creatures can have preferences too, and the game does NOT show you these unless you happen to randomly assign a room to them that they randomly happen to like for one reason or another. This applies to dogs, cats, chickens, cows and sheep, as well as most named monsters NPCs.

How can you check their preferences if not through the Resident's Register?

What I did was create an empty Buildertopia and build rooms of various sizes, fanciness and ambiences, so room no.1 would be tiny (size 1), not fancy at all (lv.1) with a "cool" ambience, the second room would be small (size 2) with fanciness lv.2 and "flamboyant" ambience and so forth.

Then I imported all of my monsters and animals to said Buildertopia and just assigned rooms to them until the respective pop-up appeared.


The results

Name Size Fanciness Ambience Extra Info
(Slime) πŸ”΅ πŸ”΅ πŸ”΅ πŸ”΅ πŸ”΅ 🟑 🟑 🟑 🟑 🟑 Cool ❄️ Monster from Skelkatraz, no default name
(Hammerhood) πŸ”΅ πŸ”΅ 🟑 🟑 Cute ❀️ Monster from Skelkatraz, no default name
(Zombie) πŸ”΅ πŸ”΅ πŸ”΅ 🟑 🟑 🟑 Cheeky πŸ‘ Monster from Skelkatraz, no default name
Hellen πŸ”΅ πŸ”΅ 🟑 Natural πŸƒ Postgame Monster
Captain Whitebones πŸ”΅ πŸ”΅ πŸ”΅ πŸ”΅ 🟑 🟑 🟑 🟑 Cool ❄️ Postgame Monster
Arisplotle πŸ”΅ πŸ”΅ πŸ”΅ πŸ”΅ πŸ”΅ 🟑 🟑 🟑 Flamboyant ✨ Postgame Monster
Gremvile πŸ”΅ πŸ”΅ πŸ”΅ πŸ”΅ πŸ”΅ 🟑 🟑 🟑 Flamboyant ✨ Postgame Monster
Griswold πŸ”΅ πŸ”΅ πŸ”΅ πŸ”΅ πŸ”΅ 🟑 🟑 🟑 Flamboyant ✨ Postgame Monster

The results seem to be consistent, not randomized, so the same values listed here should apply to your own game.

Wrigley (Furrowfield), Ghostly Guest (Furrowfield) and Jules (Khrumbul-Dun) do not react to ANY room combination, and neither do the random "wild" monsters you can recruit with Monster Munchies, so you won't need to check those. I guess they're just not programmed to have preferences.

The room preferences of pets and livestock are randomized, so if you want to know those, you'll have to check them in your own game.


Is it important....?

 

Not really. NPCs generate more Gratitude when their personal rooms match their taste, but you don't HAVE to match them, like...at all. Just plop down a couple of beds and pet beds down somewhere and they'll use them, no matter what.

Plus, you'll be swimming in Gratitude Points by the end of the game anyway, so there's no real need to farm them anymore. However, I just couldn't find a list like this on the internet and it bugged me enough to check myself.


Extra Info:

 

  • Hellen has the exact same room preference as Rosie from Furrowfield

  • Captain Whitebones has the same preference as Malroth, Lulu, Gerome and Jeremiah

  • Arisplotle, Gremville and Griswold have the same preference

  • Apart from those, there are no more exact matches between monsters and other residents.

  • You do not need to check preferences for the "Normal" ambience, because noone likes it. It is just the boring, flavorless default, that's all.

  • Keeping monsters on the IoA has some benefits. Arisplotle will cook himself for oil like any other slime, Gremville and Hellen cook food if there's a chest with ingredients, ALL monsters help build stuff if you plop down a blueprint and a chest with bulding materials near them, but neither one will use up any food as they just don't eat, unlike regular "human" NPCs.

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DQ3 HD2D Gameplay Trailer (www.youtube.com)
submitted 2 months ago by TeoTwawki to c/dragonquest
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...nearly every dragon quest title on steam is currently on sale. :)

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submitted 7 months ago* (last edited 7 months ago) by TeoTwawki to c/dragonquest
 
 
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You can also share like your top 10 in order if you want. As long as you tell me your top DQ game :)

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I has a sadness

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submitted 11 months ago* (last edited 11 months ago) by WhiskyTangoFoxtrot to c/dragonquest
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submitted 1 year ago* (last edited 1 year ago) by TeoTwawki to c/dragonquest
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submitted 1 year ago* (last edited 1 year ago) by De_Narm to c/dragonquest
 
 

Basically, as the title says. I've got the itch to play another dragon quest game and would like to know how well regarded the ones are I didn't play yet compared to the ones I've played. Although I'll probably play IV in preparation for the upcoming DQM game, as I love those, maybe I've got time for two. Anyways, here's my list:

  1. DQ V (DS version)
  • It's got the overall best story thus far and includes monster taming, which I really liked. Overall just one of my favorite games.
  1. DQ VII (PS)
  • I'm oddly fond of VII. I'll acknowledge that it probably is not better than some of the following ones on paper, but it just clicked with me. I really like the beginning part of RPGs and VII got several of those with how disconnected it is at times.
  1. DQ XI (Switch)
  • I loved every second of XI and would probably rank it higher if the post-game wouldn't do what it does. While I really liked them later on, the Hero and both twins started off quite bland.
  1. DQ VIII (3DS)
  • The game itself is still really good, but it never grasped me with its story as the ones above did at times.
  1. DQ IX (DS)
  • IX never clicked with me at all. Having only silent no-names in you party already started off bad, but the overall story wasn't my cup of tea either. I generally like class systems, but this one didn't do it for me either.
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edit: I didn't have my hopes up when I 1st posted this, but I've now read they actually announced localization for China and Taiwan already. It might actually happen this time.

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I was just asking because I seem to be running out of wood more and more often, but it doesn't look like the trees are growing back.

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I just want to give a shout out to Sham Hatwich for being one of the most adorable things I've ever seen

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Once in a while I fire up my NES cart of Dragon Warrior 4 just to replay chapter 3. Chapter 2 is pretty good as well, but 3 keeps me coming back.

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