Destiny

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A community for Bungie's FPS looter-shooter MMO Destiny/Destiny 2


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founded 2 years ago
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376
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Destiny Servers down? (lemmy.sdf.org)
submitted 2 years ago by [email protected] to c/destiny
 
 

Anyone else unable to log in? I keep getting chicken errors.

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submitted 2 years ago by jontree255 to c/destiny
 
 

Exotic Weapons:

  • Crimson is pretty hot right now so if you don't have it grab it.
  • Decent PVP Hawkmoon with Fluted Barrel+Eye of the Storm. Hawkmoon is going to be craftable soon though so maybe hold off.

Not a whole lot to write home about on Legendary Weapons

Exotic Armor:

  • Orpheus Rig looks pretty decent with high Mob, Resli, and Int.
  • Big NO on Helm of Saint-14. Titans cursed with high Mobility again.
  • Pretty good Nezerac's Sin for the Warlocks. Maybe a little too much Int but it's a very usable roll.

Legendary Armor:

  • Hunters have heavy mobility on chest and boots if you're looking to fill out that stat for improved dodge? Mobility is hard for me to recommend even to Hunters since you can buildcraft to get your dodge w/o Mobility.
  • Titan chest looking good w/ 25 Resli
  • Titan boots aren't too shabby w/ 20 Recov
  • Warlocks ain't got too much here. The helmet is okay with 20 Recov after masterwork but it's a 60 overall. I think you can do better.
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submitted 2 years ago* (last edited 2 years ago) by Wodge to c/destiny
 
 

I had a link, which being the smart man that I am didn't get bookmarked, that takes a Destiny Item Manager link, often seen in youtube build video descriptions, and parses it into a nice readable single page so I can fiddle with it before sticking in a build slot.

Anyone have that link to share? Or was it a wild fever dream?

Edit: Thanks to @[email protected] it's at builders.gg

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submitted 2 years ago* (last edited 2 years ago) by jontree255 to c/destiny
 
 

Lots of info in this one about the past month or so of server instability and some insight into what's been causing it.

I'll try to TL;DR/ELI5 this but I encourage everyone to read the article:

  • There is a service called "Claims" that helps run Destiny 2. It "syncs" the Destiny 2 game client to the game servers to "save" your progress. Changes were made to Claims before Lightfall to help it handle more traffic but it's not working as expected. Claims keeps getting interrupted for various reasons, which puts your game client out of sync with the server, forcing a disconnect.

  • "...Claims handles a tremendous amount of volume, routing every single kill, orb, or unit of Glimmer in Destiny 2 to the correct recipient."

  • Normally to fix issues like this they do a rolling restart to the Claims service, which causes disconnects but not downtime. This isn't working and they have to bring the whole Claims system down at the same time to restart. Without Claims online Destiny 2 cannot run, hence the repeated emergency downtime.

  • They are working to fix this issue and have listed specific patches over the next few months where they're targeting fixes:

    • Mid Season 21 Update (7.1.5)
    • Season 22 Launch (7.2.0)
    • Season 23 Launch (7.3.0)
  • They're emphasizing that this is not something they can fix overnight or quickly. They also emphasize that the process of fixing it could potentially introduce more instability. They're implementing a lot of tracking, alerting, and testing tools to help them figure out a fix.

Next week will have increased drop rates for Exotic fish!

After that the TWID goes into the regular community stuff.


Sounds like they really screwed up with whatever they did pre-Lightfall if it's taking them nearly a year to fix. I'm curious to learn what the root cause was and how it was missed during testing. As an IT person it's interesting for me to see these kinds of case studies and the kind of stuff you have to deal with when you're working on something that has the scale of Destiny 2.

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Available till 8pm Eastern US time tonight.

Barrel and mag perks are just okay but it has Subsistence/Rampage which is GOAT roll on this gun.

Put on a minor spec and this gun will absolutely shred ads. It's a damn shame the Splicer guns missed origin traits by like a half year because they're very good.

Krait and Rufus's Fury are the only other primary 720rpm ARs I can think of right now.

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Pretty decent PVP roll of Battle Scar available at Banshee till Tuesday @ reset

Arrowhead/Accurized - Keep Away/Headseeker

With Rangefinder getting nerfed and range getting decoupled from aim assist soon I think Keep Away is going to be top tier PVP.

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I've mained my Warlock since day one of the D1 beta. I've mained Voidwalker specifically since the first gameplay reveal where they used Nova Bomb. I've essentially never used Contraverse Hold, however, even though I know they're one of the best exotics for Warlocks.

I threw them on recently after my best friend (and fellow moderator of this community) started using them. Mostly cause we wanted to do cool matching outfits. But man, I've been missing out I've learned.

I've always used Nezarec's Sin and Ruinous Effigy on void, and for harder activities, I usually just use Well. When I tried Contraverse before, it was in easier activities, where it's more difficult to really see the full benefits of it. Now that I've tried it in some harder stuff, I see how great it can be. Throw in weakening grenades and volatile along with CO and some surges and you've got a killer loadout.

That's all, just wanted to share the wonder of trying new builds! I usually go for more gimmicky/low tier builds, so trying out a meta build was fresh for me.

383
 
 

Decided to build around No Backup Plans since I hadn't tried them after the buff.

Trying to find a good purple shader to match the glow.

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Spoilers for Week 6 Story

spoilerAhsa really went and said "Go ask your other alien mom." Knew she'd be back sooner than later, but wasn't expecting it to be via ancestral worm god.

How'd everyone like the last mission and cinematic?


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Just so everyone knows, if you fish without moving, you will be kicked to orbit.

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submitted 2 years ago by jontree255 to c/destiny
 
 

Activities

CRUCIBLE

  • Fixed an issue where the Powerlifter Triumph could be completed before gilding the Glorious Seal.
  • Competitive: Improved matchmaking times at higher skill tiers.
  • Trials of Osiris: Fixed an issue where some players were unable to access the game mode while on step 3 of the introductory quest.
  • Trials of Osiris: Increased the drop rate of Adept weapons on a Flawless card after 7 wins.

RAIDS AND DUNGEONS

  • Ghosts of the Deep: Fixed an issue where players could respawn outside the final encounter's arena.

COMMENDATIONS

  • Fixed an issue where players could not access the Commendations screen after using the Wish Wall in The Last Wish Raid.
  • Fixed an issue where players could not access the Commendations screen after finishing a Deep Dive activity.

FISHING

  • Fixed an issue where the new Exotic fish Whispering Mothcarp could not be obtained.

Gameplay and Investment

ARMOR

  • Updated the Cenotaph Mask description to correctly state its perk behavior. The description has been updated to the following:

    • Steadily reloads a portion of your equipped Trace Rifle's magazine from reserves. Damaging a vehicle, boss, or Champion with a Trace Rifle marks them as the target. When an ally defeats the marked target, Special ammo is generated for you and Heavy ammo for your allies.
  • Fixed an issue where the rebound wave from Khepri's Horn was not dealing damage to enemies already damaged by the first wave.

  • Fixed an issue where the Couturier Longcoat ornament would show a hole underneath the right arm.

  • If the issue persists, Warlocks are advised to contact their local Tower tailor.

WEAPONS

  • Fixed an issue where both Sweet Business and Telesto explosions could damage enemies through walls or other geometry.

  • Sweet Business has been warned not to follow Telesto's path.

  • Fixed an issue where Hollow Denial's sound effects could trigger sensitivity episodes for players with Semicircular Canal Dehiscence (SSCD).

  • Fixed an issue where unlocking the pattern for the Bump in the Night required a Season 17 entitlement to unlock.

VENDORS

  • Fixed an issue where the Eververse tab would experience slowdowns in PC.
  • Fixed an issue where Red War Exotic focusing could award incorrect Exotics.

General

LOCALIZATION

Chinese

  • Fixed an issue where audio would not play during a Forsaken cinematic.
  • Fixed an issue where a few subtitles did not correspond to the audio.
387
 
 

Way back, when Destiny 1 was released, Bungie said that players would be able to keep the same gaurdian for a decade. It was kind of a throwaway statement back then but now were comming up on a decade later, we still have the same guardian (for better or worse), and the only thing on the road map is "The Final Shape". That comment now feels more like a ticking clock. Is anyone else kinda worried that their guardian is going to.. ya know.... die horribly next year?

388
 
 

Ever since Battleye was introduced I've gotten constant issues with contacting servers. Is there any fix? I've changed my MTU, changed the DNS, idfk what else I can do to fix it.

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submitted 2 years ago* (last edited 2 years ago) by jontree255 to c/destiny
 
 

Location - EDZ Winding Cove

If you don't have Jade Rabbit for some reason. Get it. It's a dominant PVP scout.

Legendary Weapons:

  • Decent PVP Last Man Standing: Opening Shot/1-2 Punch.
  • Nothing else really stands out here. The two rockets are okay but are outclassed.

Exotic Armor:

  • Not great rolls here. Get them if you don't have them but I think they could all be better.
  • The only one that's serviceable is Wormhusk for the Hunter but even then I think it's not great.

Legendary Armor:

  • All pretty meh rolls on the armor. I think the stats are in all the wrong spots.
  • Get it if you want the Opulent set for cosmetics.

Comment below if you think I missed something or if I'm way off base.

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Another banger of a lore video from Byf outlining Ahsa's messages and this week's cutscene, as well as some possible hints about these revelations from as far back as Curse of Osiris. I'm very excited to see what other videos and explanations come from this new information.

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submitted 2 years ago* (last edited 2 years ago) by oryx to c/destiny
 
 

We've discovered that an external vendor that helped to create this cutscene mistakenly used this art as a reference, assuming it was official Bungie art.

We have reached out to the artist to apologize for the mix-up and to credit and compensate them for their awesome work.

Art submitted to bungie.net gives Bungie full rights to use it however they like, so they didn't need to do this. Nice to see them doing the right thing and resolve it and credit the original artist.

393
 
 

Not much to talk about here.

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submitted 2 years ago by ArmokGoB to c/destiny
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More thoughts on the ongoing microtransaction discussion. I personally agree with everything Datto says in this, and think he generally has more grounded takes than most in the community. I particularly agree with his thoughts on Cross' "pay-to-win" arguments.

What does everyone else think?

397
 
 

Trials was super hard this weekend

Does anyone know if were there some changes in the matchmaking? I couldn't find any info from Bungie's site.

I played probably 100+ games and the best I got was a 5 win card 😭

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::: spoiler spoiler


  • The Witness was once an entire species
  • They discovered the Traveler buried on their home planet.
  • The Traveler uplifted their civilization and basically they got bored and needed purpose.
  • This led them to seek out The Veil. They built the pyramid ships to search for the Veil.
  • The Veil is the Darkness equivalent of the Traveler. Not the pyramid ships.
  • The Witness saw the light as a chaotic force to be tamed and tried to use the darkness/Veil to tame it and create the final shape.
  • Traveler said nope and began running.
  • The Witness’ race mass suicided and used the Darkness to combine their consciousness into what we know as The Witness.
  • All the crumbling statues around the pyramids are the remains of its species.

Some pretty dark stuff with the origins of the Witness. I don’t think it’s quite clear what the final shape is yet.

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Weekly Reset 6/20/23 (self.destiny)
submitted 2 years ago* (last edited 2 years ago) by oryx to c/destiny
 
 

Visit D2 Checklist for weekly activity information

Visit light.gg for weekly weapon offerings and rolls


Nightfall: Fallen S.A.B.E.R.

Weekly Dungeon: Prophecy

Weekly Raid: Vow of the Disciple

Legend Dares of Eternity:

  • Round One: Cabal

  • Round Two: Taken

  • Final Round: Crota

Weekly Lightfall Campaign Mission: Downfall


Banshee-44's Weapons:

  • Memory Interdict - Heavy Grenade Launcher - Underdog/Danger Zone

  • Redback-5si - Energy Sidearm - Killing Wind - Surrounded

  • Jararaca-3sr - Kinetic Scout Rifle - Fourth Time's the Charm - Focused Fury

  • Harsh Language - Energy Grenade Launcher - Envious Assassin - Destabilizing Rounds

  • Nasreddin - Heavy Sword - Relentless Strikes - Surrounded

  • Glissando-47 - Kinetic Scout Rifle - Discord - Box Breathing

Ada-1's Shaders:

  • Satou Tribe

  • Bray Innovation

  • Dead Orbit's Fate


Note: this post is hand-entered and doesn't include everything, so please visit the links at the top for more details. I will try to make a weekly reset post each week with this core information, though it likely won't be exactly at reset, so please refer to the links in the sidebar if you need reset information earlier in the future.*

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Void Waveframe GL - Envious Assassin/Destabilizing Rounds

According to light.gg it'll be available till tomorrow around 8pm Eastern US time.

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