toxicdevil

joined 1 year ago
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[–] toxicdevil 1 points 1 year ago

well, thankfully atlus is incompetent and all of the platforms are already listed at the bottom of the japanese website

[–] toxicdevil 1 points 1 year ago

i have a feeling they don't think of it as a very big success

[–] toxicdevil 1 points 1 year ago (3 children)

wait is that actually true? i swear there's a consistency to the answers, but i haven't played it in a while

[–] toxicdevil 2 points 1 year ago (3 children)

my take on the whole "it's just persona again!?" sentiment is that hashino only left p-studio to be out of persona jail. ie being free from making games about teenagers in high school with themes of jungian psychology. i don't think it's surprising that he wants to create another jrpg with social sim elements. it's not like dds is all that wildly different from nocturne despite them being two different series. at least re:fantasy has its own character and enemy designs across the board. its battle system also looks plenty different, what with the 'press turn' costs attached to skills and the job system.

this would be like if the mario odyssey director formed his own subsidiary studio and then created a mario-esque 3d platformer under it. it's a ploy to dodge the mandated series branding. for that reason alone i'm expecting something more interesting than the recent megaten output.

[–] toxicdevil 2 points 1 year ago

that motion blur was shit but c'mon. ffxvi isn't a grey-brown game. sure most of those areas were dimly lit swamps or castlegrounds, but we've seen plenty of environments already to know that's not how it is across the board

[–] toxicdevil 2 points 1 year ago* (last edited 1 year ago)

game's definitely a bit (a lot) too tailored towards people who don't know how controllers work, but at least with regard to those qtes - red means evade and blue means attack. knowing that you can press them much more immediately and it feels nice when the scene stays seamless.

[–] toxicdevil 4 points 1 year ago

bless our compassionate overlords

[–] toxicdevil 2 points 1 year ago (1 children)

a world without mitsuos...

[–] toxicdevil 1 points 1 year ago (1 children)

eh, i think this one will grow sooner than later. i'd make it biweekly at least

[–] toxicdevil 1 points 1 year ago

my g-g-generation

[–] toxicdevil 2 points 1 year ago

throw your hands up

[–] toxicdevil 1 points 1 year ago

i wouldn't count on it happening any time soon. they're too price-gouge-y to put something like that out

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