tomkatt

joined 2 years ago
[–] tomkatt 1 points 2 years ago

Isn't it a matter of player preference and spending power though?

I personally buy some 90% of my games on deep discounts (between 33% and 80% off) on sales in bulk, as I already have such a huge backlog it could be months before I get around to playing a game, I don't see the point in paying full price, but I'm also never in a rush to buy the latest, newest thing.

[–] tomkatt 1 points 2 years ago

I use a mix, but mostly the Xbox Series X controller, and the 8BitDo Ultimate.

[–] tomkatt 2 points 2 years ago

Nah, handhelds/portables are fine. Awesome way to play old games.

[–] tomkatt 1 points 2 years ago

Don’t discount Ian Bell. He’s up there for sure.

[–] tomkatt 1 points 2 years ago

What year is this? I’m getting a weird sense of deja view.

[–] tomkatt 5 points 2 years ago* (last edited 2 years ago)

PC-Engine CD version, R-Type Complete.

IMO it’s better than the original arcade version. That soundtrack is amazing.

[–] tomkatt 4 points 2 years ago* (last edited 2 years ago)

Cool shit, I had no idea there were all these ports of the original R-Type.

IMO R-Type Complete for PC-Engine CD is the absolute best version of this game available. Better than the arcade version even.

[–] tomkatt 2 points 2 years ago

If you’re willing to take the time to copy everything off the card, reformat it, and copy back, you can reformat it to use 64k blocks and it should boot faster.

That made a big difference on my 128GB card and also fixed an odd bug I was having with GBA VC injects (top few lines of pixels were transposed to the bottom of the screen).

[–] tomkatt 2 points 2 years ago

128 GB… and it’s mostly full, I think I’m using between 105 and 110 GB.

[–] tomkatt 5 points 2 years ago

True, and it’s why I’m on the fence about GameCube. It’s kinda retro but kinda not. The weird controller and small disc sizes make it feel retro, but it has modern-ish dual stage triggers, and a PowerPC architecture with a modern GPU design, double precision floats, OOE compute.

Meanwhile the PS2 was still weird, included the PS1 chip, and mostly just had a massive fill rate to make up for its shortcomings.

[–] tomkatt 2 points 2 years ago

Does Simcity 4 count as retro? It’s ridiculously good.

Also Doom, of course.

[–] tomkatt 6 points 2 years ago (2 children)

For me I’d say retro is Gen 6 and below, but specifically including the Dreamcast and PS2, but probably excluding the Xbox, and maybe GameCube.

The Xbox was the first console with internal storage built in and both the Xbox and GameCube used shader pipelining aka modern GPU architecture. Basically, I feel if shader compilation is a requirement for emulating it, I don’t consider it retro.

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