thurstylark

joined 1 year ago
[–] [email protected] 233 points 13 hours ago (1 children)

Some extra fun details from the staff discussions around this: Valve is not interested in control of the distro, but are mainly interested in funding work on projects that are chosen by Arch staff, and are already things that Arch staff wants to implement. The projects chosen are indeed things that Valve also want to be part of the distro's infrastructure, but the process has been totally in the hands of Arch staff.

I gotta say, it's been really cool to see Valve go through the process of considering OSS as not just a useful tool or worthwhile target, but as a robust collaborator.

First, they build and maintain their client on Linux, and build their games to run natively on Linux, learning that things aren't actually as difficult as it's commonly made out to be, and the things that are more difficult than they need to be can be fixed by working with and contributing to the existing community.

Then they consider building their own hardware, but try the half-way approach of building SteamOS on top of Debian, and depending on existing hardware vendors to build machines with SteamOS in mind, learning that there's a lot of unnecessary complexity around both of those approaches to that goal.

Then they learn how to develop and build 1st party hardware with the SteamLink and Steam Controller.

Then they put the lessons from the Steam Machine project into practice by dumping loads of time and effort into Proton, knowing that they won't have the market unless they can get Windows games to run on Linux in a reliable and seamless way.

Then they put all that knowledge and effort together to do the impossible: unite PC gamers of both Windows and Linux flavors under the banner of the SteamDeck, a fully gaming-focused, high-quality, and owner-friendly piece of kit that kicks so much ass that it single-handedly pulls a whole category of PC hardware out of obsurity and into the mainstream.

And what do they do with that success? Literally pay it forward by funding work on the free software that forms the plinth that their success stands upon.

Good on Valve.

[–] [email protected] 3 points 14 hours ago

Apparently, my subconscious likes to take torture inspiration from the likes of Kyle 🤦

 

In this dream, I quickly poly-saturated myself, then added everyone to the same group chat, and chaos ensued.

The problem was not that I hadn't cleared the whole poly thing with everyone beforehand. Dream me is apparently at least that much of a stand-up dude...

And no, the big problem wasn't that I had done this before I had introduced everyone in person (apparently, this isn't a part of dream me's dynamic, who knew)...

No, the biggest problem was that I did so via some sort of WORK SYSTEM, AND NOW IT'S AN HR PROBLEM OHMYGOD

[–] [email protected] 9 points 1 week ago

It's not about actually caring about making minors safer on their platform, or caring about giving tools to guardians to help keep minors safer on their platform.

It is about having something to point to the next time Meta is called in front of a congressional subcommittee to discuss proposed regulations. Look, we did positive things to our platform in the name of protecting minors, and we did it voluntarily, despite what losses we saw in that demographic! We definitely can (and so totally do) put the control of those protections in the hands of parents, where it belongs! We don't need to be regulated, because we're doing it ourselves already!

[–] [email protected] 6 points 1 week ago* (last edited 1 week ago)
[–] [email protected] 14 points 1 week ago

I think it would be naive to think that they don't know this already. Not to say that I think you're making that argument, but that I think the losses are calculated against the benefit of the appearance of care that this move affords them. Sure, these new restrictions and tooling means that some parents will be more willing to allow their teens to engage with the platform, but there's no way that will outweigh the active user reduction in the targeted age range.

The real benefit is looking like they're doing stuff in a positive direction in the context of minors. I'm definitely expecting them to point at this move (and its voluntary nature) as an argument against future regulation proposals. Especially the part where they're ostensibly putting that control in parents' hands.

[–] [email protected] 2 points 2 weeks ago (1 children)

1. Set even more alarms. Annoy yourself into being awake. Identify when you want to be awake, and start your first alarms at that time. Increase frequency as you approach the time you need to be awake. Make your wake up time harder to ignore.

2. Involve multiple senses. Sound alone isn't doing it? Add sight, touch, taste, or smell to your alarm regimen. There are several products that can do these kinds of things. For example, I have Home Assistant turn on my room lights to full when my phone alarm goes off, and I could easily add a diffuser, or a vibrator under my mattress. Bonus points if it takes multiple steps to reset your alarm. Which leads me to...

3. Increase alarm reset difficulty. The more you have to conciously engage your brain to reset your room to sleep mode, the harder it will be for your brain to automate the snooze button. Put your phone across the room, use an app that continues to scream until you scan a QR code in another room or solve math problems, make a deal with your partner that they get to spray you with cold water unless you correctly answer these riddles three, anything. Make it difficult for your brain to remain in sleep mode when your alarm goes off.

4. Enlist the humans in your life to help. Ask, cajole, or haggle with your parent, partner, sibling, roommate, friend, or whoever else you've got available to help you wake up. Be it pleasurable reward or punishing annoyance, whatever they can do that is hard to ignore and can get you going will be better than one phone screaming into the void.

5. #4 part 2: Involve medical professionals. Sleep is a process that involves your body, and when your body isn't working as you expect, you take it to the Body Shop. If nothing is working, talk to your doctor about your struggles with waking up when you want. They can help you narrow down the root cause and supply treatment if necessary. This treatment can range from sleep hygene coaching, to OTC medication recommendations, to prescription medication addition or adjustments, or even doing a whole-ass inpatient sleep study to figure out what's going on. If nothing else is working, present your problem to a licensed Professional Human Animal Mechanic.

6. Don't give up. This is a problem that can be addressed. It may take adjustments to your life that are unusual or unpleasant, but remember that, just like exercise, you are trading one unsustainable unpleasantness (i.e.: employment problems due to chronic tardiness), for another sustainable unpleasantness (i.e.: going to bed earlier, or changing your sleep environment)

[–] [email protected] 26 points 2 weeks ago (3 children)

You can even find radioactive shit sold on Amazon as health products. So radioactive, that it can incur the wrath of federal agencies.

[–] [email protected] 30 points 3 weeks ago

I see we have a volunteer

[–] [email protected] 48 points 3 weeks ago (8 children)

Oh, poor baby can't make money with an illegal business model. How awful.

[–] [email protected] 307 points 3 weeks ago (7 children)

Fuck you, pay me.

[–] [email protected] 3 points 3 weeks ago

That depends on which audio system you're running.

Since this can vary depending on your distro, the easiest place to look for that info is going to be your distro's documentation. That documentation may also include instructions for how to accomplish exactly what you want.

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