themoken

joined 1 year ago
[–] [email protected] 5 points 4 months ago (4 children)

This is a weird take. Rust is very popular and is the current heir apparent to C for systems level stuff. It's a great choice to start a new DE/toolkit.

As for the rest, you're right the end user doesn't care about the language their graphical app is in, but the developers fielding their bug reports and making fixes/features sure do.

[–] [email protected] 6 points 6 months ago* (last edited 6 months ago) (1 children)

The most recent Hitman games are best in class. Three games worth of levels, rogue-like mode to string them together randomly with random objectives if doing the story again isn't your thing.

I'm excited to see what IO does with the James Bond franchise too. Even if it's just a reskinned Hitman, it'd be worth it.

[–] [email protected] 10 points 6 months ago (1 children)

Somebody does. Some Milton somewhere in the company will complain vehemently if anything is wrong and will possibly die if it doesn't show up.

Multiple times in my corpo experience I've assumed everyone ignored this sort of internal communique and have had people look at me as if I was skipping a message from God.

[–] [email protected] 14 points 6 months ago

I agree. LD is great, but it's also feeling like the story is nearing a logical endpoint. The main cast has already ranked up and learned to deal with their issues. It's only a matter of time before they're split up and I'd rather have the show deal with that directly and end conclusively while it's still a great show, than to last another 10 seasons.

[–] [email protected] 8 points 6 months ago (4 children)

I think it's a stretch to interpret it as petty when it probably just gave Trip a bit of focus and let his 8 year old nephew shout like "that's my uncle!" or something. Real life astronauts get asked these questions all the time and they're practically deified in our culture.

[–] [email protected] 26 points 6 months ago (4 children)

This better not awaken anything in me...

[–] [email protected] 3 points 7 months ago

That's a fun thought experiment. Weird to think about Kirk's lines delivered in Shakespearean actor English instead of his iconic halting delivery.

[–] [email protected] 6 points 7 months ago (1 children)

Surprised to see the opinions on V/VI not being as good. I've played every interation of this game and they all brought something to the table. VI and the districting gameplay added a lot to the game. One unit per tile in V also made combat more tactical than doom stacking around.

The big thing I'd like in a new one is less cheaty AI. It's just so boring that winning on Deity is basically exploiting AI foibles instead of... you know, building a stronger nation on an even keel. At the highest difficulty AI should get no bonuses but still be really good at playing the game.

[–] [email protected] 5 points 7 months ago

I recently (2020) played BG1 and 2 with their expansions and on the one hand you're right... But on the other getting the same story with 10x the graphics and some modern QoL would be great. Reaching BG3's massive audience - that isn't all 90s nostalgia gamers - with a story that's new-to-them would really help cement it in the same way BG2 did for BG1.

[–] [email protected] 4 points 7 months ago

I don't hate this. Seems like Skydance has less conflict of interest (i.e. alternative franchises) than the Warner Brothers merger talks from December. Remains to be seen if this is a good thing from a Trek point of view but... Could be worse.

[–] [email protected] 12 points 7 months ago (5 children)

Holy shit, please let this happen.

[–] [email protected] 6 points 7 months ago (1 children)

It's easier to release tools for a map based game with no real story. Devs have tools to create content, of course, but making something (tools, APIs) safe and logical enough for the public to consume is a task that can easily get backburnered on the way to release.

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