Absolutely this, the crafting system is a great balance of getting what you want but also giving you something to try again and again for.
Basically that and the talent trees inside skills sold me on this game.
Absolutely this, the crafting system is a great balance of getting what you want but also giving you something to try again and again for.
Basically that and the talent trees inside skills sold me on this game.
This exactly my feelings too. Keep treating people nicely, but you see enough shit every day to make you not like people in general
For lighting, I would personally avoid smart bulbs, especially if you are redoing the apartment anyway.
All they lead to from my experience are annoyances when guests/partners inevitably flick a switch and turn off the smart bulb.
I live in Australia so the spec may be different from where you are, but I have found ZigBee to work amazingly.
In competitive games, as you pointed out, it doesn't really. Usually they end up with controller only servers.
In a co-op game it doesn't really matter that much. I would argue it's more about the movement than the shooting anyway.
How is this a support question? It's asking lemmy users what are good communities for conversation
I've actually been going through this recently. For lighting look into a technology called zigbee or z-wave. They are different but findimentally the same idea.
Both create a mesh network of devices, so your smart switches will talk to each other, but they don't use WiFi. This does 2 things, firstly it keeps congestion off of your WiFi, and secondly these devices don't need internet access.
You will need to get a device to allow home assistant to connect to the mesh network, but these are simply a usb dongle.
Honestly I don't find the experience that bad for day to day tasks. It does also have some cool features like tabbed command prompt. So I can have spowershell and the Linux subsystem in the same window.
It deals much nicer with adding and removing monitors, which is great if you use a laptop dock at work.
I'm not saying it doesn't have downsides, it certainly does, but there are cool features too.
Factorio has cool, and very customisable, procedurally generated maps. The ore distribution, quantity, biters, cliffs, water, all change game to game.
I really loved the game, the aesthetic and characters were fantastic. The milkman levels are still some of my favourites just because of how surreal it all was.
Make a shitty live service game and people are going to think it's shit.
I don't understand why this is surprising to execs...