[-] paultimate14 2 points 2 days ago

I fell into both.

Bought Skyrim on PS3 a few months after it came out. Had an absolute blast and it immediately became a favorite for my wife and me. The load times were terrible and there were bugs, but the bugs were usually just funny visual glitches. The DLC came out and was fantastic - I still wish they released more.

Eventually built a new gaming PC. My wife really wanted to try the earlier ES games so we bought the physical PC pack with all of them in it. The load times were way better with an SSD. The graphics and frame rate were way better. At that point patches had fixed a lot of the bugs.

I tried some mods and found that most of them aren't even worth the time it takes to browse for. 80% are just adding softcore porn that ruins the aesthetic. Another % are shit posts like replacing dragons with a model of Thomas the Tank Engine or replacing bears with Shrek- funny for maybe 30 seconds but not worth actually playing. 5% are other weapons that are just overpowered. The I'd guess about 4% are decent UI and graphics mods, some of which have since been rendered obsolete by newer editions. Probably <1% is actually good new content that I'd want to play, but even most of that isn't as good as the base game.

It's a similar situation with tabletop homebrew. Everyone and their mother thinks they have some great ideas, but in practice they usually aren't as fun as the main product. It's hard to compete with a corporation spending millions of dollars to pay people to work things out.

Add in how annoying it is to mod and how, even without any updates, it tends to break things. Skyrim has a reputation for being a broken and buggy game, but in my experience on multiple platforms (I eventually got the Switch and PS4 versions too lol) it's really pretty solid. Back in the day when it was common to see posts complaining about how buggy the game was, 90% of the time you could dig into it and find that the OP was using a crap ton of mods.

[-] paultimate14 2 points 2 days ago

I would strongly disagree that modding was a major selling point considering that it released for consoles without mods for the same price.

[-] paultimate14 4 points 2 days ago

I mean... You can just go read the patch notes to find the things they've fixed and improved. Going from playing the original Skyrim to the Anniversary edition is similar to what a lot of other companies would try to call a re-make.

And with the horse armor- Todd Howard has since claimed in interviews that was priced that way due to pressure from Microsoft. It was the early days of experimenting with online digital content distribution. It was the time when most phones still didn't have touch screens, but had some level of Internet connectivity. People were paying $1-$5 for low-quality 30 second music clips to use as ringtones, or UI skins. I don't think this has been corroborated by anyone else, but it certainly makes sense.

[-] paultimate14 0 points 2 days ago

What game has released for 100 pounds? In the States I can't remember anything over $70, unless you're looking for special collector's editions. Which is more than just a game and not really a fair comparison.

And also games absolutely used to be more expensive. On the N64, Killer Instinct and Turok both released at $80 in the US nearly 20 years ago. That's about $155 today. Virtua Racing was $100 in 1994- that's $210 dollars today.

Gaming's very roots are micro transactions: arcades. They were designed to suck quarters out of children's pockets. Then with home consoles it was the rental market: games like the Lion King and Battle Toads are famous for being reasonable experiences for the first couple of levels, then adding a ridiculous difficulty increase to prevent people from beating it in a single weekend and trying to get them to rent the game for longer.

What we call DLC today used to be called an expansion, and was seen as a consumer-friendly cost savings mechanism. The studio got to save money by re-using a lot of development from the base game, and that savings was passed along to the consumers who already purchased the base game. No one complained about the Roller Coaster Tycoon expansions.

That doesn't excuse micro transactions, but to say that wasn't happening 20 years ago is just plain wrong. Plus this post is specifically talking about Bethesda games like Skyrim and Fallout 4. Skyrim definitively does not have micro transactions, and Fallout 4 I would argue does not, though I'll admit some of the smaller and cheaper DLC's are blurring the line.

And that's if you buy everything at full price on launch day. People who wait a month or two can often get a decent 10-20% off these days. If you wait a year or two you can get DLC's included for the same price. Right now Fallout 4 with all of the DLC is on sale for $10 on steam. Skyrim has different versions that have gone on sale for $5 at points, and is routinely under $20. So at this point I consider the launch prices to be adding in a heavy premium for impatience.

[-] paultimate14 59 points 2 days ago

A company fares to continue providing support and free updates at the same time other companies are shutting down servers and pulling games out of people's libraries, yet haters still find ways to complain.

[-] paultimate14 90 points 3 months ago

I was having a hard time imagining which company this could be. Not that I'm a fan of Verizon or Comcast, but I think they know what side their bread is buttered on. Which one wouldn't?

Then I remembered Starlink exists.

[-] paultimate14 179 points 3 months ago

Here's his voting record in the Senate.

Seems like he's the politician I thought he'd be on like 99% of the issues. But if we want to book down an entire politician's record to just one issue, sure.

[-] paultimate14 257 points 4 months ago

I'm probably going to get downvoted for this, but the Biden administration has really exceeded my expectations.

[-] paultimate14 85 points 4 months ago

Queue all the people in the comments talking about ad blockers or alternative apps.

Those might be great (and ad blocking is important in general), but I've found I ultimately just watch YouTube less.

A good chunk of my favorite creators had been pushing Nebula for the past couple years, so I finally tried it out and it's pretty decent. I've even found new channels there that would have been buried on YouTube. Still tons of room for improvement for the platform, but it's functional now.

Other creators have their own websites with text content, or podcasts hosted elsewhere.

It's only a small handful of channels I check for on YouTube anymore. It kind of sucks that it's mostly small channels where video is a key component and they don't fit with the edu-tainment vibe of Nebula, and I don't know of another platform for them. Lots of DIY home improvement, self-sufficiency (not religious or conspiratorial lol), music videos, and channels dedicated to specific videogame franchises.

I know LTT has Floatplane too. I wonder if all of these other videos streaming options getting worse will start driving more people to smaller platforms.

[-] paultimate14 75 points 6 months ago

We're experiencing a shortage of workers for the jobs nobody wants to do

We're experiencing a shortage of workers for the jobs no one wants to do AT THE WAGES THE EMPLOERS WANT TO PAY TO PEOPLE WHO ARE VULNERABLE TO EXPLOITATION.

There's not a shortage of workers, but of wages.

[-] paultimate14 148 points 8 months ago

I got a lot of downvotes on Reddit for pointing out that there's no scientific evidence supporting porn addiction. It's just the latest version of religious indoctrination. ISIS was using that as part of their recruitment process: men who are sexually repressed are easier for them to manipulate.

[-] paultimate14 160 points 8 months ago

For decades, weed’s deleterious health effects were exaggerated, experts said, leading to excessive criminalization

This line fron the article is exactly why I'm skeptical. I had to sit through tons of middle school and high school programs that lied to me about the physiological effects of marijuana. This article itself opens with an anecdote about one individual, but fails to identify any academic study suggesting physiological addiction because... There is none.

Psychological addiction is real. There's a reason that in most places any gambling advertisements have to include a warning and a hotline. The problem is that these sensationalist articles never make the distinction between psychological and physiological addiction. This article mentions when the case study first tried marijuana, but fails to detail the circumstances of her life, her personality, and other factors that can contribute to psychological addiction.

Add in that the medical marijuana industry is trying to replace the very physiological addictive (and profitable) pain medications... Add that to the years of lies in schools and media... Forgive me for not trusting this BS at all.

submitted 10 months ago by paultimate14 to c/steelers

Adding another decent veteran to what was probably their weakest position group.

Career seems similar to a guy like Spillane or Elandon Roberts perhaps: not terrible, never good enough to stick anywhere. I'm not familiar enough with him to know where he is on the spectrum of physical-athletic. Hopefully he's more on the athletic side because they have a need there.

Also he is a local so that's always fun.-

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joined 10 months ago